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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-08-11 18:11:39 +00:00
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art Unit texture updates. Getting rid of "high" res texture folder. 2011-08-11 18:11:39 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Makes Carthaginians selectable in game setup and random maps 2011-08-08 20:13:11 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Fixes incorrect distance calculation. 2011-08-10 23:57:54 +00:00
hwdetect Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
maps #Unit balancing for Carthaginian unit ranks. Closes #923 2011-08-11 01:41:49 +00:00
shaders # New territory border rendering. 2011-07-30 00:56:45 +00:00
simulation Remove rally point for House (females previous removed) 2011-08-11 06:39:06 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00