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Ykkrosh a1a7dac59c # Integrated Actor Viewer and Actor Editor tools
ObjectManager: Removed ObjectTypes because it hasn't been used for
years.
Atlas: Fixed leak when saving with Xerces. Changed range of water
shininess slider.
Actor Editor: Relabelled "Freq" to "Ratio". Made modal dialogs use the
correct parent.

This was SVN commit r4376.
2006-09-22 17:43:00 +00:00
..
graphics # Integrated Actor Viewer and Actor Editor tools 2006-09-22 17:43:00 +00:00
gui # Optimised minimap drawing 2006-08-27 22:51:53 +00:00
i18n # housekeeping 2006-07-26 13:10:13 +00:00
lib # Integrated Actor Viewer and Actor Editor tools 2006-09-22 17:43:00 +00:00
maths # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
network # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
pch # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
ps # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
renderer # Integrated Actor Viewer and Actor Editor tools 2006-09-22 17:43:00 +00:00
scripting # Integrated Actor Viewer and Actor Editor tools 2006-09-22 17:43:00 +00:00
simulation - Fixed a bug with aura rendering that was causing a crash when rendering auras that were added to a unit after its creation (initAuraData was not called on subsequent AddAura calls). This caused objects like Settlements, Mills, Farmsteads and Temples to crash when you mouseover them since they do not gain the aura until construction is complete. 2006-09-17 02:49:29 +00:00
sound # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
tools # Integrated Actor Viewer and Actor Editor tools 2006-09-22 17:43:00 +00:00
main.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00