1
0
forked from 0ad/0ad
0ad/source
2004-07-08 14:40:24 +00:00
..
ape First commit of APE files 2004-06-11 04:07:28 +00:00
graphics Headers for non-PCH 2004-06-28 15:34:10 +00:00
gui change to use new event handler interface 2004-06-24 14:06:24 +00:00
lib common interface to texture format codecs; work started on encoders (to write textures) 2004-07-08 14:40:24 +00:00
maths Removed unnecessary #includes 2004-07-08 14:36:52 +00:00
ps - Implemented WriteFile to write config files back to disk 2004-07-07 18:06:02 +00:00
renderer Memory leak fix 2004-06-19 20:54:36 +00:00
sced JS Interface to entities. It even partially works now. 2004-06-10 22:24:03 +00:00
scripting no message 2004-07-08 12:53:10 +00:00
simulation Avoid some warnings 2004-07-01 09:56:44 +00:00
terrain now uses texture loader only, not opengl texture functionality 2004-06-26 16:44:01 +00:00
tools Finally, a mostly-working font builder on Linux 2004-06-19 13:46:11 +00:00
workspaces Fixed "www.wildfiregames/com" URLs 2004-07-07 10:59:53 +00:00
linefix.exe Added linefix.exe to source/ for convenience's sake. 2004-05-30 01:14:15 +00:00
main.cpp Added config file settings for VBO, vsync and shadows 2004-07-07 18:47:11 +00:00
ProgrammingSchedule.xls our programming schedule, for easier updating. what do ya'll think of putting it into cvs? 2004-06-30 14:32:12 +00:00