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aa70714a9f
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sysdep
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janwas
aa70714a9f
huge dehackification: moribund key input code (featuring static buffer and goto) now uses queue and is much simpler. use message crackers to simplify wndproc and delegate responsibility. grouped keyboard/mouse/app activation code together.
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This was SVN commit r3080.
2005-11-02 19:10:44 +00:00
..
unix
debug_putws was causing trouble on linux when mixing char and wchar_t writes to file. accordingly, have debug_wprintf do wchar->utf8 conversion (done there instead of in debug_putws because it's needed for the filtering logic as well) and call its char* equivalent and remove debug_putws.
2005-10-24 03:20:54 +00:00
win
huge dehackification: moribund key input code (featuring static buffer and goto) now uses queue and is much simpler. use message crackers to simplify wndproc and delegate responsibility. grouped keyboard/mouse/app activation code together.
2005-11-02 19:10:44 +00:00
cpu.h
Stab at fixing the VertexArray compile error on VC++.
2005-10-03 03:41:42 +00:00
dir_watch.h
1) removed scaffolding from file
2004-12-09 23:12:02 +00:00
gfx.h
sysdep: add restrict keyword (placebo if not supported)
2005-10-12 04:22:44 +00:00
ia32.asm
ia32_memcpy now returns the destination pointer just like the standard
2005-10-30 21:01:42 +00:00
ia32.cpp
allocators: add include guard and posix.h (needed for PROT_*)
2005-10-29 02:32:36 +00:00
ia32.h
ia32_memcpy now returns the destination pointer just like the standard
2005-10-30 21:01:42 +00:00
os.h
stomped various lint warnings:
2005-01-23 17:45:25 +00:00
snd.h
add include guards; reflect lockfree.h rename
2005-04-27 16:16:52 +00:00
sysdep.cpp
profiling indicates memcpy is a bottleneck, so globally replace all of them with memcpy2 (hand-optimized). depending on transfer size, this is 10%..300% faster. also made memcpy2 into a macro instead of thunk function because vc7 was still generating a jump.
2005-10-30 16:19:20 +00:00
sysdep.h
ia32_memcpy now returns the destination pointer just like the standard
2005-10-30 21:01:42 +00:00