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forked from 0ad/0ad
0ad/source
janwas ab7cd7a5fa avoid two warnings:
- recompiled enet without /GL and /LTCG because the game's release mode
doesn't include those, either (due to their heavy compile-time impact)
- wdbg_heap: wrap all allocation-hook logic in #ifndef NDEBUG to avoid
unreferenced local function warnings

This was SVN commit r6201.
2008-07-05 09:41:23 +00:00
..
collada This was SVN commit r6199. 2008-07-05 01:14:23 +00:00
dcdt/se A bunch of constness changes in dcdt to get rid of a few compiler warnings 2008-07-01 16:05:05 +00:00
graphics fix inadvertent dependency on sse2 2008-07-01 20:27:37 +00:00
gui GCC/Linux build fixes 2008-06-25 23:01:13 +00:00
i18n fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR) 2007-12-29 16:22:23 +00:00
lib avoid two warnings: 2008-07-05 09:41:23 +00:00
maths had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
network Merged in Dacian's network changes. 2008-07-03 06:29:22 +00:00
pch pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths) 2007-10-09 07:27:45 +00:00
ps Partly fixed Linux build 2008-07-01 20:18:05 +00:00
renderer color conversion: avoid type punning by returning SColor4ub directly. that required a non-extern-C declaration of the SSE function, so i replaced it with straightforward intrinsics. 2008-06-30 19:08:29 +00:00
scripting another 64-bit fix, we're now getting there :D 2008-07-04 19:25:52 +00:00
simulation GCC fixes 2008-07-04 11:16:30 +00:00
sound don't crash if SoundMgr is given an invalid index (happens if entities dont define a soundGroup - we need to find a way to prevent the underlying cause. 2008-06-28 10:27:04 +00:00
tools This was SVN commit r6195. 2008-07-04 16:03:20 +00:00
main.cpp timing-related fix (only occurs with certain timer resolutions due to incorrect arithmetic) 2008-07-05 08:27:33 +00:00
test_setup.cpp premake: detect processor architecture from script 2008-06-30 17:34:18 +00:00