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0ad/binaries/data/tools/atlas/lists.xml
historic_bruno ad6f305359 Integrates random maps with Atlas. Fixes #460.
Adds various map controls to Atlas.
Adds New Map dialog to Atlas.
Removes a few references to old simulation header files.

This was SVN commit r9247.
2011-04-14 04:01:59 +00:00

70 lines
2.1 KiB
XML

<lists>
<attachpoints>
<item>root </item>
<item>head </item>
<item>helmet </item>
<item>head_extra </item>
<item>l_hand </item>
<item>shield </item>
<item>l_forearm </item>
<item>l_shoulder </item>
<item>r_hand </item>
<item>r_forearm </item>
<item>r_shoulder </item>
<item>chest </item>
<item>back </item>
<item>shoulders </item>
<item>l_leg </item>
<item>r_leg </item>
<item>l_hip </item>
<item>r_hip </item>
<item>tree </item>
<item>props_main </item>
<item>props_fancy</item>
</attachpoints>
<animations>
<item>attack1 </item>
<item>attack2 </item>
<item>build </item>
<item>corpse </item>
<item>death </item>
<item>gather_fruit</item>
<item>gather_grain</item>
<item>gather_wood </item>
<item>gather_stone</item>
<item>gather_metal</item>
<item>gather_ruins</item>
<item>gather_treasure</item>
<item>idle </item>
<item>melee </item>
<item>run </item>
<item>walk </item>
</animations>
<playercolours>
<colour name="Gaia" rgb="255 255 255"/>
<colour name="Player 1" rgb="80 80 200" buttontext="255 255 255"/>
<colour name="Player 2" rgb="150 20 20" buttontext="255 255 255"/>
<colour name="Player 3" rgb="50 165 5" buttontext="255 255 255"/>
<colour name="Player 4" rgb="230 230 75" buttontext="255 255 255"/>
<colour name="Player 5" rgb="50 170 170" buttontext="255 255 255"/>
<colour name="Player 6" rgb="160 80 200" buttontext="255 255 255"/>
<colour name="Player 7" rgb="230 120 20" buttontext="255 255 255"/>
<colour name="Player 8" rgb="64 64 64" buttontext="255 255 255"/>
</playercolours>
<mapsizes>
<size name="Tiny" patches="8"/>
<size name="Small" patches="12"/>
<size name="Medium" patches="16"/>
<size name="Normal" patches="20"/>
<size name="Large" patches="24"/>
<size name="Very Large" patches="28"/>
<size name="Giant" patches="32"/>
</mapsizes>
</lists>