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forked from 0ad/0ad
0ad/source
2006-06-07 17:24:00 +00:00
..
graphics #Configurable game speed, techs, elevation attack bonus 2006-06-06 06:31:17 +00:00
gui # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
i18n rename i18n's tests subdirectory tests2, so that it doesn't get confused as a self-test directory 2006-06-07 03:01:25 +00:00
lib The first test, and support file for it and future tests 2006-06-07 02:30:47 +00:00
maths # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
pch Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
ps Some fixes for techs. 2006-06-07 01:04:41 +00:00
renderer Increased water repeat period to 20 for Jason's new water. 2006-06-07 17:24:00 +00:00
scripting Some fixes for techs. 2006-06-07 01:04:41 +00:00
simulation More tech bug fixes. 2006-06-07 01:40:42 +00:00
sound # housekeeping 2006-06-04 22:27:40 +00:00
tools Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout. 2006-06-03 05:08:32 +00:00
main.cpp # housekeeping 2006-06-04 22:27:40 +00:00
test_root.cpp The first test, and support file for it and future tests 2006-06-07 02:30:47 +00:00