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Matei
b0e7085fb9
Changed default stance to Hold so units don't look like they're attacking each other in Atlas (eventually we can make this be "aggress" in the game but hold in Atlas).
...
This was SVN commit r4337.
2006-09-15 18:59:44 +00:00
..
art
This was SVN commit r4328.
2006-09-14 18:48:18 +00:00
audio
updated mono ogg assets
2006-07-27 12:53:56 +00:00
entities
Changed default stance to Hold so units don't look like they're attacking each other in Atlas (eventually we can make this be "aggress" in the game but hold in Atlas).
2006-09-15 18:59:44 +00:00
fonts
* Increased Optimus font to 14b.
2006-03-10 21:23:39 +00:00
formations
XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities.
2006-08-01 03:29:10 +00:00
gui
Removed some console spam from playing unit sounds.
2006-09-10 23:51:08 +00:00
language
Test data
2004-09-17 19:01:24 +00:00
maps
This was SVN commit r4286.
2006-09-01 23:30:45 +00:00
scripts
Changed default stance to Hold so units don't look like they're attacking each other in Atlas (eventually we can make this be "aggress" in the game but hold in Atlas).
2006-09-15 18:59:44 +00:00
shaders
Added support for translating texture coordinates in fancy water, so it can move in some direction like the non-fancy water can.
2006-09-11 22:33:55 +00:00
technologies
Two new techs, to demonstrate negative bonuses. These are the infantry spearman speed and armour techs for Hellenes.
2006-07-23 17:26:37 +00:00
temp
This was SVN commit r3661.
2006-03-18 05:49:56 +00:00