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forked from 0ad/0ad
0ad/source/scriptinterface/ScriptConversions.cpp
leper c56f96040e Implement healing. Fixes #999.
This was SVN commit r11536.
2012-04-17 20:22:13 +00:00

347 lines
9.9 KiB
C++

/* Copyright (C) 2012 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "ScriptInterface.h"
#include "graphics/Entity.h"
#include "ps/utf16string.h"
#include "ps/CLogger.h"
#include "ps/CStr.h"
#include "scriptinterface/ScriptExtraHeaders.h" // for typed arrays
#define FAIL(msg) STMT(JS_ReportError(cx, msg); return false)
// Implicit type conversions often hide bugs, so warn about them
#define WARN_IF_NOT(c, v) STMT(if (!(c)) { JS_ReportWarning(cx, "Script value conversion check failed: %s (got type %s)", #c, JS_GetTypeName(cx, JS_TypeOfValue(cx, v))); })
template<> bool ScriptInterface::FromJSVal<bool>(JSContext* cx, jsval v, bool& out)
{
JSBool ret;
WARN_IF_NOT(JSVAL_IS_BOOLEAN(v), v);
if (!JS_ValueToBoolean(cx, v, &ret))
return false;
out = (ret ? true : false);
return true;
}
template<> bool ScriptInterface::FromJSVal<float>(JSContext* cx, jsval v, float& out)
{
jsdouble ret;
WARN_IF_NOT(JSVAL_IS_NUMBER(v), v);
if (!JS_ValueToNumber(cx, v, &ret))
return false;
out = ret;
return true;
}
template<> bool ScriptInterface::FromJSVal<double>(JSContext* cx, jsval v, double& out)
{
jsdouble ret;
WARN_IF_NOT(JSVAL_IS_NUMBER(v), v);
if (!JS_ValueToNumber(cx, v, &ret))
return false;
out = ret;
return true;
}
template<> bool ScriptInterface::FromJSVal<i32>(JSContext* cx, jsval v, i32& out)
{
int32 ret;
WARN_IF_NOT(JSVAL_IS_NUMBER(v), v);
if (!JS_ValueToECMAInt32(cx, v, &ret))
return false;
out = ret;
return true;
}
template<> bool ScriptInterface::FromJSVal<u32>(JSContext* cx, jsval v, u32& out)
{
uint32 ret;
WARN_IF_NOT(JSVAL_IS_NUMBER(v), v);
if (!JS_ValueToECMAUint32(cx, v, &ret))
return false;
out = ret;
return true;
}
template<> bool ScriptInterface::FromJSVal<u16>(JSContext* cx, jsval v, u16& out)
{
uint16 ret;
WARN_IF_NOT(JSVAL_IS_NUMBER(v), v);
if (!JS_ValueToUint16(cx, v, &ret))
return false;
out = ret;
return true;
}
template<> bool ScriptInterface::FromJSVal<u8>(JSContext* cx, jsval v, u8& out)
{
uint16 ret;
WARN_IF_NOT(JSVAL_IS_NUMBER(v), v);
if (!JS_ValueToUint16(cx, v, &ret))
return false;
out = (u8)ret;
return true;
}
// NOTE: we can't define a jsval specialisation, because that conflicts with integer types
template<> bool ScriptInterface::FromJSVal<CScriptVal>(JSContext* UNUSED(cx), jsval v, CScriptVal& out)
{
out = v;
return true;
}
template<> bool ScriptInterface::FromJSVal<CScriptValRooted>(JSContext* cx, jsval v, CScriptValRooted& out)
{
out = CScriptValRooted(cx, v);
return true;
}
template<> bool ScriptInterface::FromJSVal<std::wstring>(JSContext* cx, jsval v, std::wstring& out)
{
WARN_IF_NOT(JSVAL_IS_STRING(v) || JSVAL_IS_NUMBER(v), v); // allow implicit number conversions
JSString* ret = JS_ValueToString(cx, v);
if (!ret)
FAIL("Argument must be convertible to a string");
size_t length;
const jschar* ch = JS_GetStringCharsAndLength(cx, ret, &length);
if (!ch)
FAIL("JS_GetStringsCharsAndLength failed"); // out of memory
out = std::wstring(ch, ch + length);
return true;
}
template<> bool ScriptInterface::FromJSVal<Path>(JSContext* cx, jsval v, Path& out)
{
std::wstring string;
if (!FromJSVal(cx, v, string))
return false;
out = string;
return true;
}
template<> bool ScriptInterface::FromJSVal<std::string>(JSContext* cx, jsval v, std::string& out)
{
WARN_IF_NOT(JSVAL_IS_STRING(v) || JSVAL_IS_NUMBER(v), v); // allow implicit number conversions
JSString* ret = JS_ValueToString(cx, v);
if (!ret)
FAIL("Argument must be convertible to a string");
char* ch = JS_EncodeString(cx, ret); // chops off high byte of each jschar
if (!ch)
FAIL("JS_EncodeString failed"); // out of memory
out = std::string(ch, ch + JS_GetStringLength(ret));
JS_free(cx, ch);
return true;
}
template<> bool ScriptInterface::FromJSVal<Entity>(JSContext* cx, jsval v, Entity& out)
{
JSObject* obj;
if (!JS_ValueToObject(cx, v, &obj) || obj == NULL)
FAIL("Argument must be an object");
jsval templateName, id, player, position, rotation;
// TODO: Report type errors
if(!JS_GetProperty(cx, obj, "player", &player) || !FromJSVal(cx, player, out.playerID))
FAIL("Failed to read Entity.player property");
if (!JS_GetProperty(cx, obj, "templateName", &templateName) || !FromJSVal(cx, templateName, out.templateName))
FAIL("Failed to read Entity.templateName property");
if (!JS_GetProperty(cx, obj, "id", &id) || !FromJSVal(cx, id, out.entityID))
FAIL("Failed to read Entity.id property");
if (!JS_GetProperty(cx, obj, "position", &position) || !FromJSVal(cx, position, out.position))
FAIL("Failed to read Entity.position property");
if (!JS_GetProperty(cx, obj, "rotation", &rotation) || !FromJSVal(cx, rotation, out.rotation))
FAIL("Failed to read Entity.rotation property");
return true;
}
////////////////////////////////////////////////////////////////
// Primitive types:
template<> jsval ScriptInterface::ToJSVal<bool>(JSContext* UNUSED(cx), const bool& val)
{
return val ? JSVAL_TRUE : JSVAL_FALSE;
}
template<> jsval ScriptInterface::ToJSVal<float>(JSContext* cx, const float& val)
{
jsval rval = JSVAL_VOID;
JS_NewNumberValue(cx, val, &rval); // ignore return value
return rval;
}
template<> jsval ScriptInterface::ToJSVal<double>(JSContext* cx, const double& val)
{
jsval rval = JSVAL_VOID;
JS_NewNumberValue(cx, val, &rval); // ignore return value
return rval;
}
template<> jsval ScriptInterface::ToJSVal<i32>(JSContext* UNUSED(cx), const i32& val)
{
cassert(JSVAL_INT_BITS == 32);
return INT_TO_JSVAL(val);
}
template<> jsval ScriptInterface::ToJSVal<u16>(JSContext* UNUSED(cx), const u16& val)
{
return INT_TO_JSVAL(val);
}
template<> jsval ScriptInterface::ToJSVal<u8>(JSContext* UNUSED(cx), const u8& val)
{
return INT_TO_JSVAL(val);
}
template<> jsval ScriptInterface::ToJSVal<u32>(JSContext* cx, const u32& val)
{
if (val <= JSVAL_INT_MAX)
return INT_TO_JSVAL(val);
jsval rval = JSVAL_VOID;
JS_NewNumberValue(cx, val, &rval); // ignore return value
return rval;
}
// NOTE: we can't define a jsval specialisation, because that conflicts with integer types
template<> jsval ScriptInterface::ToJSVal<CScriptVal>(JSContext* UNUSED(cx), const CScriptVal& val)
{
return val.get();
}
template<> jsval ScriptInterface::ToJSVal<CScriptValRooted>(JSContext* UNUSED(cx), const CScriptValRooted& val)
{
return val.get();
}
template<> jsval ScriptInterface::ToJSVal<std::wstring>(JSContext* cx, const std::wstring& val)
{
utf16string utf16(val.begin(), val.end());
JSString* str = JS_NewUCStringCopyN(cx, reinterpret_cast<const jschar*> (utf16.c_str()), utf16.length());
if (str)
return STRING_TO_JSVAL(str);
return JSVAL_VOID;
}
template<> jsval ScriptInterface::ToJSVal<Path>(JSContext* cx, const Path& val)
{
return ToJSVal(cx, val.string());
}
template<> jsval ScriptInterface::ToJSVal<std::string>(JSContext* cx, const std::string& val)
{
JSString* str = JS_NewStringCopyN(cx, val.c_str(), val.length());
if (str)
return STRING_TO_JSVAL(str);
return JSVAL_VOID;
}
template<> jsval ScriptInterface::ToJSVal<const wchar_t*>(JSContext* cx, const wchar_t* const& val)
{
return ToJSVal(cx, std::wstring(val));
}
template<> jsval ScriptInterface::ToJSVal<const char*>(JSContext* cx, const char* const& val)
{
JSString* str = JS_NewStringCopyZ(cx, val);
if (str)
return STRING_TO_JSVAL(str);
return JSVAL_VOID;
}
template<> jsval ScriptInterface::ToJSVal<CStrW>(JSContext* cx, const CStrW& val)
{
return ToJSVal(cx, static_cast<const std::wstring&>(val));
}
template<> jsval ScriptInterface::ToJSVal<CStr8>(JSContext* cx, const CStr8& val)
{
return ToJSVal(cx, static_cast<const std::string&>(val));
}
////////////////////////////////////////////////////////////////
// Compound types:
template<typename T> static jsval ToJSVal_vector(JSContext* cx, const std::vector<T>& val)
{
JSObject* obj = JS_NewArrayObject(cx, val.size(), NULL);
if (!obj)
return JSVAL_VOID;
for (size_t i = 0; i < val.size(); ++i)
{
jsval el = ScriptInterface::ToJSVal<T>(cx, val[i]);
JS_SetElement(cx, obj, (jsint)i, &el);
}
return OBJECT_TO_JSVAL(obj);
}
template<typename T> static bool FromJSVal_vector(JSContext* cx, jsval v, std::vector<T>& out)
{
JSObject* obj;
if (!JS_ValueToObject(cx, v, &obj) || obj == NULL || !(JS_IsArrayObject(cx, obj) || js_IsTypedArray(obj)))
FAIL("Argument must be an array");
jsuint length;
if (!JS_GetArrayLength(cx, obj, &length))
FAIL("Failed to get array length");
out.reserve(length);
for (jsuint i = 0; i < length; ++i)
{
jsval el;
if (!JS_GetElement(cx, obj, i, &el))
FAIL("Failed to read array element");
T el2;
if (!ScriptInterface::FromJSVal<T>(cx, el, el2))
return false;
out.push_back(el2);
}
return true;
}
// Instantiate various vector types:
#define VECTOR(T) \
template<> jsval ScriptInterface::ToJSVal<std::vector<T> >(JSContext* cx, const std::vector<T>& val) \
{ \
return ToJSVal_vector(cx, val); \
} \
template<> bool ScriptInterface::FromJSVal<std::vector<T> >(JSContext* cx, jsval v, std::vector<T>& out) \
{ \
return FromJSVal_vector(cx, v, out); \
}
VECTOR(int)
VECTOR(u32)
VECTOR(u16)
VECTOR(std::string)
VECTOR(std::wstring)
VECTOR(CScriptValRooted)
class IComponent;
template<> jsval ScriptInterface::ToJSVal<std::vector<IComponent*> >(JSContext* cx, const std::vector<IComponent*>& val)
{
return ToJSVal_vector(cx, val);
}
template<> bool ScriptInterface::FromJSVal<std::vector<Entity> >(JSContext* cx, jsval v, std::vector<Entity>& out)
{
return FromJSVal_vector(cx, v, out);
}