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forked from 0ad/0ad
0ad/binaries/data/mods/public
historic_bruno b4503bb61e Simplifies random map output, see #782.
Changes random maps to XZ coordinates, matching the engine.
More documentation for rmgen library.

This was SVN commit r9271.
2011-04-16 04:04:06 +00:00
..
art Added a (not so) super secret unit for Alpha V. Other stuff. 2011-04-16 00:59:45 +00:00
audio Quieter resource gathering 2011-02-13 17:01:22 +00:00
civs Move data for non-implemented civs to internal 2011-03-22 02:53:53 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Simplifies random map output, see #782. 2011-04-16 04:04:06 +00:00
hwdetect Disable shadows and fancy-water by default on some slower graphics devices. 2011-02-25 02:00:57 +00:00
maps Simplifies random map output, see #782. 2011-04-16 04:04:06 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Added a (not so) super secret unit for Alpha V. Other stuff. 2011-04-16 00:59:45 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00