This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
Stan
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
3,870
Commits
8
Branches
28
Tags
13
GiB
C
42.2%
C++
26.6%
JavaScript
16.5%
Lua
6.9%
HTML
3.2%
Other
4.1%
ba4d30d149
Go to file
HTTPS
Download ZIP
Download TAR.GZ
Download BUNDLE
Open with VS Code
Open with VSCodium
Open with Intellij IDEA
Cite this repository
APA
BibTeX
Cancel
Matei
ba4d30d149
Fixed a crash in snd_mgr.cpp that sometimes happen on fade(), although no function should really be calling it with hvs=0. Also made the minimap reupdate its texture when the game is restarted.
...
This was SVN commit r4519.
2006-10-08 03:07:54 +00:00
binaries
# Added return-to-menu hotkey.
2006-10-08 02:51:16 +00:00
build
Recompiled Premake on Windows. Added some headers so HAVE_PCH=0 works in MSVC.
2006-09-30 21:36:19 +00:00
docs
Upgraded console (text wrap, help text), cinematic stuff
2006-07-06 03:17:44 +00:00
source
Fixed a crash in snd_mgr.cpp that sometimes happen on fade(), although no function should really be calling it with hvs=0. Also made the minimap reupdate its texture when the game is restarted.
2006-10-08 03:07:54 +00:00
.gitattributes
Initial revision
2003-09-21 21:24:53 +00:00