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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-09-08 04:04:04 +00:00
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art Oasis tweaks. 2011-09-08 03:35:31 +00:00
audio Added new sounds for mining and lumbering 2011-09-06 21:43:19 +00:00
civs Fix menu and dev commands overlay issue. Add music to Carthage civ file. 2011-09-03 02:12:14 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Tweaked game setup screen options area. 2011-09-08 04:04:04 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps Oasis tweaks. 2011-09-08 03:35:31 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Oasis tweaks. 2011-09-08 03:35:31 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00