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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/session_new
Ykkrosh 81f5e0ac5f Allow continuing playing when a client leaves a multiplayer game (fixes #620).
Fix multiplayer autostart.
Make NETTURN_LOG syntax differently ugly.

This was SVN commit r8525.
2010-11-03 00:21:52 +00:00
..
input.js Garrisoning for buildings based on patch by Evans (fixes #610) 2010-10-23 22:43:15 +00:00
menu.js Fix chat input not getting cleared when ESC is pressed 2010-10-16 19:49:48 +00:00
messages.js Allow continuing playing when a client leaves a multiplayer game (fixes #620). 2010-11-03 00:21:52 +00:00
music.js Play victory/defeat music at appropriate times. 2010-10-17 18:30:36 +00:00
selection_details.js Allow continuing playing when a client leaves a multiplayer game (fixes #620). 2010-11-03 00:21:52 +00:00
selection.js Reference group count by name instead of templateName 2010-10-13 20:16:03 +00:00
session.js Allow continuing playing when a client leaves a multiplayer game (fixes #620). 2010-11-03 00:21:52 +00:00
session.xml Allow continuing playing when a client leaves a multiplayer game (fixes #620). 2010-11-03 00:21:52 +00:00
sprites.xml Changed background icon for total unit count 2010-10-06 05:25:30 +00:00
styles.xml Made multiple unit selection health bar vertical again 2010-10-06 04:19:25 +00:00
unit_commands.js Made GUI always visible 2010-10-24 23:40:09 +00:00
utility_functions.js Allow continuing playing when a client leaves a multiplayer game (fixes #620). 2010-11-03 00:21:52 +00:00