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scripting
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
CButton.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
CButton.h
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Updates, mostly about centering text.
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2004-09-02 03:02:32 +00:00 |
CCheckBox.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
CCheckBox.h
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major update
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2004-05-29 04:06:50 +00:00 |
CDropDown.cpp
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stomped on size() -> int warnings
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2005-04-26 20:28:36 +00:00 |
CDropDown.h
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CDropDown and the CGUIList type. This code is kind of rough around the edges as of yet. I'll work on it more.
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2005-04-23 23:21:54 +00:00 |
CGUI.cpp
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Uncommented list, does anyone know why that has been done anyway? I can't even remember if I've done that or not. Also removed the annoying "Left click has been blocked" error in the log.
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2005-07-20 05:27:32 +00:00 |
CGUI.h
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include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
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2005-01-27 15:31:06 +00:00 |
CGUIList.cpp
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CDropDown and the CGUIList type. This code is kind of rough around the edges as of yet. I'll work on it more.
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2005-04-23 23:21:54 +00:00 |
CGUIList.h
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- Linux/GCC (as usual :P)
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2005-05-18 05:32:09 +00:00 |
CGUIScrollBarStyle.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
CGUIScrollBarStyle.h
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Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
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2004-12-15 21:24:46 +00:00 |
CGUIScrollBarVertical.cpp
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Updated CList to fit JS interface, also added CDropDown in GUI.h
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2005-04-23 23:20:50 +00:00 |
CGUIScrollBarVertical.h
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This was SVN commit r2115.
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2005-04-07 09:13:10 +00:00 |
CGUISprite.cpp
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Grayscale effects for GUI sprites
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2004-12-19 12:20:04 +00:00 |
CGUISprite.h
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Grayscale effects for GUI sprites
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2004-12-19 12:20:04 +00:00 |
CImage.cpp
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Replaced - with _ in GUI
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2005-01-01 12:06:17 +00:00 |
CImage.h
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no message
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2004-09-02 19:35:07 +00:00 |
CInput.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
CInput.h
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GUI Update. Mostly with Input Control Beta :)
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2005-02-05 07:25:16 +00:00 |
CList.cpp
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VS2005 compatibility fixes and warning adjustments:
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2005-07-02 21:42:55 +00:00 |
CList.h
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Updated CList to fit JS interface, also added CDropDown in GUI.h
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2005-04-23 23:20:50 +00:00 |
CProgressBar.cpp
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Replaced - with _ in GUI
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2005-01-01 12:06:17 +00:00 |
CProgressBar.h
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Progress bar added, and an optional attribute for the [icon] tags in text.
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2004-10-14 02:32:26 +00:00 |
CRadioButton.cpp
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Major fixes and updates. Let me know if I screwed up resolving conflicts.
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2004-08-31 02:09:58 +00:00 |
CRadioButton.h
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VC6 compat removed for gcc compat ;-)
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2004-06-02 14:29:49 +00:00 |
CText.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
CText.h
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Minimal text-alignment ability in Text GUI objects
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2004-12-28 12:17:04 +00:00 |
CTooltip.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
CTooltip.h
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Initial (incomplete) tooltip code
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2004-12-21 13:37:24 +00:00 |
GUI.h
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Updated CList to fit JS interface, also added CDropDown in GUI.h
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2005-04-23 23:20:50 +00:00 |
GUIbase.cpp
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Updates, mostly about centering text.
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2004-09-02 03:02:32 +00:00 |
GUIbase.h
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Linux/GCC/glibc Compat
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2004-12-18 23:30:28 +00:00 |
GUIRenderer.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
GUIRenderer.h
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Grayscale effects for GUI sprites
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2004-12-19 12:20:04 +00:00 |
GUItext.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
GUItext.h
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More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
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2004-12-23 13:56:34 +00:00 |
GUITooltip.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
GUITooltip.h
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More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
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2004-12-23 13:56:34 +00:00 |
GUItypes.h
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Updated CList to fit JS interface, also added CDropDown in GUI.h
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2005-04-23 23:20:50 +00:00 |
GUIutil.cpp
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
GUIutil.h
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GUI Update. Mostly with Input Control Beta :)
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2005-02-05 07:25:16 +00:00 |
IGUIButtonBehavior.cpp
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Updated CList to fit JS interface, also added CDropDown in GUI.h
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2005-04-23 23:20:50 +00:00 |
IGUIButtonBehavior.h
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Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
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2004-12-18 13:32:00 +00:00 |
IGUIObject.cpp
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It is now valid for parentless objects to have absolute set to "false", this can be viewed as if the object were the screen's child, i.e., it doesn't matter if absolute is true or false if an object has got no parent, the property is ignored.
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2005-07-20 03:52:09 +00:00 |
IGUIObject.h
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This was SVN commit r2115.
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2005-04-07 09:13:10 +00:00 |
IGUIScrollBar.cpp
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Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
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2004-12-15 21:24:46 +00:00 |
IGUIScrollBar.h
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This was SVN commit r2115.
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2005-04-07 09:13:10 +00:00 |
IGUIScrollBarOwner.cpp
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Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
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2004-12-15 21:24:46 +00:00 |
IGUIScrollBarOwner.h
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Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
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2004-12-15 21:24:46 +00:00 |
IGUITextOwner.cpp
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Updated CList to fit JS interface, also added CDropDown in GUI.h
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2005-04-23 23:20:50 +00:00 |
IGUITextOwner.h
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Minimal text-alignment ability in Text GUI objects
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2004-12-28 12:17:04 +00:00 |
MiniMap.cpp
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Minimap: Corrected orientation. Also cleaned up a bit, and fixed some inefficiencies.
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2005-05-13 01:15:53 +00:00 |
MiniMap.h
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Attempted to minimise dependencies between header files (to make compilation minorly faster)
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2004-12-12 19:43:55 +00:00 |