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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/components
Ykkrosh c8c10a4871 # Extensions and cleanups to session GUI files.
Add various GUI pieces (exit button, resource counts, unit details).
Clean up implementation of button panels.
Split some content out of 'common' and into page-specific files.
Delete some obsolete content.

This was SVN commit r7337.
2010-02-28 21:45:09 +00:00
..
interfaces # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
tests # Extensions and cleanups to session GUI files. 2010-02-28 21:45:09 +00:00
Armour.js # Extensions and cleanups to session GUI files. 2010-02-28 21:45:09 +00:00
Attack.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
Builder.js # Basic in-game building placement with new simulation system 2010-01-24 17:24:35 +00:00
Cost.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
GuiInterface.js # Extensions and cleanups to session GUI files. 2010-02-28 21:45:09 +00:00
Health.js # Extensions and cleanups to session GUI files. 2010-02-28 21:45:09 +00:00
Identity.js # Basic in-game building placement with new simulation system 2010-01-24 17:24:35 +00:00
MotionBall.js # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Player.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
PlayerManager.js # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
ResourceGatherer.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
ResourceSupply.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
Timer.js # Improved unit animation in new simulation system 2010-02-10 19:28:46 +00:00
UnitAI.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00