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forked from 0ad/0ad
0ad/binaries/data/mods
2006-05-31 22:39:29 +00:00
..
official Small updates to the water shader: Refractions will now be less wavy than reflections, which makes it slightly easier to look through the water, and the water will get less transparent faster at low view angles (my project used different scale so this wasn't happening as fast as it should). 2006-05-31 22:39:29 +00:00