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0ad/binaries/data/mods/public/simulation/templates/structures/celt_dock.xml
Ykkrosh cdcee291cf Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.

This was SVN commit r7547.
2010-05-15 21:07:52 +00:00

21 lines
897 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_dock">
<Identity>
<Civ>celt</Civ>
<SpecificName>Crannog</SpecificName>
<History>A crannog (or crannoge) is the name given in Scotland and Ireland to an artificial island or natural island, used for a settlement. The name can also be used to refer to wooden platforms erected on shallow loch floors, although understandably few remains of this sort have been found. The choice of an island as a home is thought to have been for defence as well as the availability of food in the form of fish nearby.</History>
</Identity>
<Cost>
<PopulationBonus>2</PopulationBonus>
</Cost>
<VisualActor>
<Actor>structures/celts/dock.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities>
units/celt_ship_merchant
units/celt_ship_trireme
</Entities>
</TrainingQueue>
</Entity>