1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates/structures/celt_temple.xml
Ykkrosh cdcee291cf Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.

This was SVN commit r7547.
2010-05-15 21:07:52 +00:00

15 lines
535 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_temple">
<Identity>
<Civ>celt</Civ>
<SpecificName>Addoldy</SpecificName>
<History>Classical Historians gave account to gruesome sacrifices done in dark forest groves. Trees were of great importance to the Celts. The word Druid is closely related to the word for oak.</History>
</Identity>
<Cost>
<PopulationBonus>2</PopulationBonus>
</Cost>
<VisualActor>
<Actor>structures/celts/temple.xml</Actor>
</VisualActor>
</Entity>