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forked from 0ad/0ad
0ad/source/tools/atlas
Ykkrosh d39a4fac21 Premake: include precompiled.h in the project; set up dependencies for Atlas projects.
# Attempted to make compilation faster
by including as little as possible in some .h files, and moving it into
.cpp.
Fixed BaseTechCollection memory leak.

This was SVN commit r3992.
2006-06-09 16:44:16 +00:00
..
AtlasFrontends # Atlas: Updated Atlas DLL with fixed manifest. Double-click resizable panels to reset to default size. Moved player selection into extremely ugly drop-down list. Fixed culling when changing visible window's aspect ratio. Added manifest to VS2003 builds, to enable XP themes. 2006-04-25 05:10:47 +00:00
AtlasObject Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
AtlasUI Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout. 2006-06-03 05:08:32 +00:00
DatafileIO Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
GameInterface Premake: include precompiled.h in the project; set up dependencies for Atlas projects. 2006-06-09 16:44:16 +00:00