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0ad/binaries/data/mods/public/maps
Mythos_Ruler d9cbf6c9a8 Attempting to implement Blood for killed units. It's not quite working as I hoped.
The Roman super unit has the blood attached to his chest prop point.
Problem: The Blood decal gets stretched strangely.

The Persian super unit has the blood attached to his root prop point.
Problem: 1.) Blood doesn't look in the right spot when the unit's death
animation ends. 2.) The blood actor (decal) is not randomizing as it
should.

This was SVN commit r9297.
2011-04-22 04:10:04 +00:00
..
random Random map tweaks for better, faster resource placement. 2011-04-21 14:13:13 +00:00
scenarios Attempting to implement Blood for killed units. It's not quite working as I hoped. 2011-04-22 04:10:04 +00:00