Ykkrosh
22dd4dd67b
Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
17 lines
726 B
XML
17 lines
726 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity Parent="template_unit_cavalry_ranged_car">
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<Traits>
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<Id
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civ_code="pers"
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civ="Persians"
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internal_only="false"
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specific="Chaharcharkhe Pars"
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history="Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives."
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/>
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</Traits>
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<Actor>units/pers_car_b.xml</Actor>
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</Entity>
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