1
0
forked from 0ad/0ad
0ad/source/ps
2010-02-03 20:46:05 +00:00
..
GameSetup Make -autostart=mapname more useful with new sim system 2010-02-03 20:46:05 +00:00
scripting fix dehydra warnings (some of which were dangerous pass-user-string-as-format-string vulnerabilities) 2009-11-07 09:32:19 +00:00
tests Fix buffer overflow in logger. Add tests for it. Make this kind of error harder to miss. 2010-01-05 19:55:09 +00:00
XML # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
CConsole.cpp 2 more dehydra fixes 2009-11-07 12:31:18 +00:00
CConsole.h Annotate some more printf-style functions, for type checking 2009-11-06 23:06:50 +00:00
CLogger.cpp Fix buffer overflow in logger. Add tests for it. Make this kind of error harder to miss. 2010-01-05 19:55:09 +00:00
CLogger.h misc. string fixes 2009-11-04 15:29:28 +00:00
ConfigDB.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ConfigDB.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
CStr.cpp Fix broken tests 2009-11-24 15:36:08 +00:00
CStr.h Fix broken tests 2009-11-24 15:36:08 +00:00
DllLoader.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
DllLoader.h Add GPL header 2009-04-18 17:00:33 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
FileIo.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
FileIo.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Filesystem.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Filesystem.h fix handling of non-CP1252 characters in paths 2010-01-05 19:44:30 +00:00
Font.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Font.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Game.cpp # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
Game.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
GameAttributes.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
GameAttributes.h Add GPL header 2009-04-18 17:00:33 +00:00
GameRecord.cpp Add GPL header 2009-04-18 17:00:33 +00:00
GameRecord.h Add GPL header 2009-04-18 17:00:33 +00:00
Globals.cpp Don't scroll the game view when the mouse is outside the window 2010-01-23 20:40:15 +00:00
Globals.h Don't scroll the game view when the mouse is outside the window 2010-01-23 20:40:15 +00:00
Hotkey.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Hotkey.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
i18n.cpp implement changes suggested by Philip: 2009-11-09 20:53:48 +00:00
i18n.h Add GPL header 2009-04-18 17:00:33 +00:00
Interact.cpp 2 more dehydra fixes 2009-11-07 12:31:18 +00:00
Interact.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
KeyName.cpp Add GPL header 2009-04-18 17:00:33 +00:00
KeyName.h Add GPL header 2009-04-18 17:00:33 +00:00
Loader.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Loader.h Add GPL header 2009-04-18 17:00:33 +00:00
LoaderThunks.h Add GPL header 2009-04-18 17:00:33 +00:00
Overlay.cpp # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
Overlay.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
Parser.cpp Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal 2009-08-12 15:17:35 +00:00
Parser.h Add GPL header 2009-04-18 17:00:33 +00:00
Player.cpp Add GPL header 2009-04-18 17:00:33 +00:00
Player.h Add GPL header 2009-04-18 17:00:33 +00:00
Profile.cpp # Improved memory profiling on Linux 2010-01-22 11:22:26 +00:00
Profile.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
ProfileViewer.cpp implement changes suggested by Philip: 2009-11-09 20:53:48 +00:00
ProfileViewer.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Pyrogenesis.cpp more unicode/string cleanup: 2009-11-03 22:27:25 +00:00
Pyrogenesis.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Singleton.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
StringConvert.cpp Add GPL header 2009-04-18 17:00:33 +00:00
StringConvert.h Add GPL header 2009-04-18 17:00:33 +00:00
ThreadUtil.h Add GPL header 2009-04-18 17:00:33 +00:00
UniDoubler.h Add GPL header 2009-04-18 17:00:33 +00:00
utf16string.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Util.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Util.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Vector2D.h Add GPL header 2009-04-18 17:00:33 +00:00
World.cpp Fix build and tests on Linux 2009-11-06 18:35:32 +00:00
World.h Add GPL header 2009-04-18 17:00:33 +00:00