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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/textures
2010-11-17 23:51:04 +00:00
..
animated/water Add initial texture conversion settings. 2010-09-10 21:05:13 +00:00
cursors # Add resource shuttling. 2010-11-13 19:15:29 +00:00
particles Splitting Internal with Public 2008-09-18 04:38:42 +00:00
skies sunset sky 2010-10-04 00:10:24 +00:00
skins Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public. 2010-11-17 23:51:04 +00:00
terrain A bunch of stuff. 2010-11-04 23:51:42 +00:00
ui 1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen. 2010-11-17 21:30:00 +00:00
textures.xml Add initial texture conversion settings. 2010-09-10 21:05:13 +00:00