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vladislavbelov f28efbaa87 Forbids using more than 64 bones for GPU skinning.
Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D4244
This was SVN commit r26067.
2021-12-13 19:22:27 +00:00
..
collada Forbids using more than 64 bones for GPU skinning. 2021-12-13 19:22:27 +00:00
graphics Cleanups Font and FontManager a little. 2021-12-10 16:59:32 +00:00
gui Adds disabled sprites to slider. 2021-11-27 13:37:05 +00:00
i18n Split ScriptRequest in its own header. 2021-05-03 16:07:26 +00:00
lib Fix Windows 11 Detection 2021-12-12 16:08:09 +00:00
lobby Adds std namespace to shared_ptr usages in network and engine. 2021-05-22 19:28:40 +00:00
maths Removes rand function usage from tests to avoid non-uniform distributions. 2021-11-25 17:57:59 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Fix false positive; undefined variable in NetworkClient.cpp 2021-09-09 18:00:17 +00:00
pch Include CStrInternStatic where necessary only. 2021-05-18 11:09:54 +00:00
ps Removes checks for unused or always enabled GL extensions. 2021-12-13 18:36:37 +00:00
renderer Forbids using more than 64 bones for GPU skinning. 2021-12-13 19:22:27 +00:00
rlinterface Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one. 2021-11-29 12:10:41 +00:00
simulation2 Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one. 2021-11-29 12:10:41 +00:00
soundmanager Removes mentions of legacy and unused GL calls, unifies AsFloatArray. 2021-10-11 12:39:01 +00:00
third_party Optimization for include resolving in PreprocessorWrapper. 2021-01-20 23:05:15 +00:00
tools Removes unused/not implemented hooks from AppHooks. Refs f947fa6afe. 2021-11-29 18:21:49 +00:00
main.cpp Moves cursor to VideoMode to draw it via SDL. 2021-09-21 22:44:46 +00:00
test_setup.cpp Implement a global task manager using a pool of worker threads 2021-06-03 14:48:38 +00:00