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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-08-22 04:13:05 +00:00
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art Old Cart civ centre files renamed 2011-08-21 16:10:17 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Makes Carthaginians selectable in game setup and random maps 2011-08-08 20:13:11 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Made menu panel use a more relative layout to work better with lower resolutions 2011-08-22 04:13:05 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps Map tweaks. 2011-08-21 02:13:34 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Lowered TerritoryDecay from 20 to 5 (hps). 2011-08-21 05:06:05 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00