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forked from 0ad/0ad
0ad/binaries/data/mods/public
2010-11-09 14:44:03 +00:00
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art Fixed hoplite prop switching (heads) when gathering meat. 2010-11-08 23:40:45 +00:00
audio Add victory/defeat music files 2010-10-17 18:28:23 +00:00
civs Clean up line endings 2010-10-30 12:22:18 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Roman civ sprite 2010-11-08 23:52:44 +00:00
maps Fixed civ for Hellenic Buildings. Continued work on Belgian Bog. 2010-11-09 14:44:03 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Fixed hoplite prop switching (heads) when gathering meat. 2010-11-08 23:40:45 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00