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Matei
faa6a78304
Added LOS setting to GameAttributes. Also fixed a small bug with LOS rendering (the patch's render data wasn't updated for LOS until the second frame after it became visible, displaying it in black for 1 frame).
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This was SVN commit r2887.
2005-10-10 03:35:32 +00:00
..
ape
Restructuring
2004-12-05 17:59:29 +00:00
archbuilder
Updated archive builder a little bit more
2005-03-17 19:17:41 +00:00
atlas
Added LOS setting to GameAttributes. Also fixed a small bug with LOS rendering (the patch's render data wasn't updated for LOS until the second frame after it became visible, displaying it in black for 1 frame).
2005-10-10 03:35:32 +00:00
autobuild
Updated autobuilder to get the .pdb files from 'system'.
2005-10-01 04:26:12 +00:00
entgraph
Uninteresting things that I've had hanging around for a while.
2005-04-28 20:50:19 +00:00
fontbuilder
Minor warning-fixes and miscellaneous tidiness
2005-06-20 22:04:08 +00:00
i18n
Uninteresting things that I've had hanging around for a while.
2005-04-28 20:50:19 +00:00
pmdexp
Trying once more to rename this stuff correctly...
2005-06-14 20:46:45 +00:00
rmgen
Water source code :|.
2005-09-18 03:47:15 +00:00
sced
moved ps/X* to ps/XML/
2005-08-14 23:50:37 +00:00
textureconv
Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases.
2005-05-12 03:55:39 +00:00