..
GameSetup
# Fixed a bug with the rendering of unit rank icons.
2006-04-14 08:33:52 +00:00
Network
#Unit formations and rank textures
2006-03-31 03:30:34 +00:00
scripting
# refactoring
2006-04-14 06:32:05 +00:00
XML
CVFSInputSource clean-up, added headers to adts.{h,cpp}
2006-02-04 22:44:52 +00:00
CConsole.cpp
Console: Avoid inserting unprintable characters, e.g. when doing ctrl+c.
2006-03-15 19:19:03 +00:00
CConsole.h
minimap: now use GUI event system instead of polling. fixes broken click feature.
2005-10-20 15:27:39 +00:00
CLogger.cpp
file: add note on pp_set_dir
2005-12-14 18:32:02 +00:00
CLogger.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
ConfigDB.cpp
# refactor vfs/file code (unify interface, dispatch between providers via virtual functions)
2006-04-19 15:19:04 +00:00
ConfigDB.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
CStr.cpp
Profiler: Shift+F11 to save profile data into logs/profile.txt
2005-12-17 02:33:57 +00:00
CStr.h
fixed wchar_t issues; now correctly separates utf16, CStrW and jschar.
2006-02-03 20:36:15 +00:00
CVFSFile.cpp
- vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap.
2006-01-24 08:16:29 +00:00
CVFSFile.h
- vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap.
2006-01-24 08:16:29 +00:00
Encryption.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
Encryption.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Errors.cpp
# Fixed failure when saving maps
2006-04-04 04:14:10 +00:00
Errors.h
Changed PSERROR to inherit from std::exception
2005-05-24 00:00:40 +00:00
FilePacker.cpp
# Fixed failure when saving maps
2006-04-04 04:14:10 +00:00
FilePacker.h
# Fixed failure when saving maps
2006-04-04 04:14:10 +00:00
FileUnpacker.cpp
# Fixed failure when saving maps
2006-04-04 04:14:10 +00:00
FileUnpacker.h
# Fixed failure when saving maps
2006-04-04 04:14:10 +00:00
Font.cpp
- display_msg and display_error -> debug prefix since in debug header
2005-12-12 19:19:30 +00:00
Font.h
- vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap.
2006-01-24 08:16:29 +00:00
Game.cpp
Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
2006-03-21 20:55:45 +00:00
Game.h
# Fixed failure when saving maps
2006-04-04 04:14:10 +00:00
GameAttributes.cpp
# Include headers for compilation without PCH
2006-04-19 05:30:02 +00:00
GameAttributes.h
Forgot to change a JSFunctionProperty getter function to the new prototype.
2005-10-24 02:53:50 +00:00
GameRecord.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
GameRecord.h
- A lot of small network fixes
2004-09-21 14:40:43 +00:00
Globals.cpp
Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
2006-01-29 18:23:47 +00:00
Globals.h
replace g_active with more clear g_app_has_focus and g_app_minimized
2005-10-31 18:36:36 +00:00
Hotkey.cpp
Queue binding
2006-02-05 03:45:23 +00:00
Hotkey.h
Queue hotkey-watch the test cinematic...looks good on my test map, ask if you want me to send the map to you (it actually orbits around some units on that map).
2006-02-05 02:49:33 +00:00
i18n.cpp
rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
2005-06-28 04:06:25 +00:00
i18n.h
Renamed translate() to I18n::translate(), to minimise conflicts
2005-05-22 22:58:27 +00:00
Interact.cpp
# refactoring
2006-04-14 06:32:05 +00:00
Interact.h
#Bar borders and angle penalty
2006-04-08 22:34:54 +00:00
KeyName.cpp
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
Loader.cpp
- display_msg and display_error -> debug prefix since in debug header
2005-12-12 19:19:30 +00:00
Loader.h
- display_msg and display_error -> debug prefix since in debug header
2005-12-12 19:19:30 +00:00
LoaderThunks.h
- display_msg and display_error -> debug prefix since in debug header
2005-12-12 19:19:30 +00:00
Overlay.cpp
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
Overlay.h
- vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap.
2006-01-24 08:16:29 +00:00
Parser.cpp
various small fixes; some changes as in previous rev (which was only the files in lib/)
2005-12-07 03:44:17 +00:00
Parser.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
Player.cpp
file_cache: fix: add buf/size combo to exact_buf_oracle if file_io rounded size up.
2006-03-07 05:44:34 +00:00
Player.h
- Added getColour() to Player JS interface
2006-03-03 20:57:45 +00:00
Profile.cpp
- display_msg and display_error -> debug prefix since in debug header
2005-12-12 19:19:30 +00:00
Profile.h
Refactor ProfileViewer into a singleton that uses AbstractProfileTable as
2005-11-19 16:15:34 +00:00
ProfileViewer.cpp
# Include headers for compilation without PCH
2006-04-19 05:30:02 +00:00
ProfileViewer.h
Profiler: Shift+F11 to save profile data into logs/profile.txt
2005-12-17 02:33:57 +00:00
Pyrogenesis.cpp
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Pyrogenesis.h
debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
2005-05-11 18:56:30 +00:00
Singleton.h
scripting-interface improvements
2005-08-09 16:02:15 +00:00
StringConvert.cpp
ScriptableComplex.h: ScriptingHost already includes SpiderMonkey.h
2005-07-20 04:53:58 +00:00
StringConvert.h
Corrected string conversion slightly
2005-03-22 12:09:11 +00:00
ThreadUtil.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
UniDoubler.h
Added CStr and some other things to precompiled.h, to reduce build times.
2005-06-01 20:12:45 +00:00
utf16string.h
fixed wchar_t issues; now correctly separates utf16, CStrW and jschar.
2006-02-03 20:36:15 +00:00
Util.cpp
# refactor sysdep API, split it into parts
2006-04-10 20:12:25 +00:00
Util.h
Atlas: Bits of tool-related code.
2005-10-24 01:53:03 +00:00
Vector2D.h
# VC2005, GCC compatibility
2006-04-20 01:33:57 +00:00
VFSUtil.cpp
# refactoring
2006-04-14 06:32:05 +00:00
VFSUtil.h
# refactoring
2006-04-14 06:32:05 +00:00
World.cpp
# Fixed failure when saving maps
2006-04-04 04:14:10 +00:00
World.h
# Fixed failure when saving maps
2006-04-04 04:14:10 +00:00