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forked from 0ad/0ad
0ad/binaries/data/mods/public
Pureon ff1277d4d8 Barracks select sound fix
This was SVN commit r9675.
2011-06-26 22:46:29 +00:00
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art New aeroplane stuff. 2011-06-25 20:57:06 +00:00
audio Barracks select sound fix 2011-06-26 22:46:29 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Enforces max population limit, cleans up population variables in Player component. See #862 2011-06-25 00:47:46 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps Changes terrain data returned by CMapGenerator to typed arrays, instead of an array of objects (this greatly reduces the size of the serialized data) 2011-06-26 02:56:54 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Added new building constructed and selected sound effects 2011-06-26 21:01:16 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00