• Joined on 2024-08-19
Stan commented on pull request 0ad/0ad#6980 2024-09-21 10:14:13 +02:00
Add a Tips and Tricks page containing the loading screen tips

Those png warnings are explicitelt silenced by the game.

Stan commented on pull request 0ad/0ad#7062 2024-09-21 09:57:21 +02:00
WIP: Pick a TeamPlacement in Atlas

Are you interested in porting https://code.wildfiregames.com/D4737 as well ?

Stan commented on pull request 0ad/0ad#7056 2024-09-20 18:59:51 +02:00
Use upstream and allow system cxxtest
Stan commented on pull request 0ad/0ad#7056 2024-09-20 09:45:37 +02:00
Use upstream and allow system cxxtest

Don't forget this.

Stan commented on issue 0ad/0ad#7061 2024-09-20 08:10:54 +02:00
Document the SPIRV rules.json creation

Maybe. Do you have a list of the errors ?

Stan opened issue 0ad/0ad#7061 2024-09-19 19:59:44 +02:00
Document the SPIRV rules.json creation
Stan commented on issue 0ad/0ad#7057 2024-09-19 08:40:15 +02:00
Ships overlap

@Itms might also be because of the unit pushing code which make units overlap a lot. So much in fact you can make a 200 units blob look like there are only 10

Stan commented on pull request 0ad/0ad#7056 2024-09-18 22:35:53 +02:00
Use upstream and allow system cxxtest

I'm not sure but I think the CI now picks up docker changes?

Stan commented on pull request 0ad/0ad#7056 2024-09-18 21:28:38 +02:00
Use upstream and allow system cxxtest

You could also patch it like the other libs since it's vendored.

Stan commented on issue 0ad/0ad#7055 2024-09-18 15:01:08 +02:00
A laughing error that can open game

Do you have git-lfs installed? If you don't you need to install it and run some commands. See [wiki:GettingTheCode]([url](https://gitea.wildfiregames.com/0ad/0ad/wiki/BuildInstructionsGettingTheCo

Stan commented on pull request 0ad/0ad#7040 2024-09-18 09:18:38 +02:00
WIP: Enrichment of GenericNames of structures, SpecificNames of technologies

Oh sorry. What tool do you use to do git operations? If you use the command line you can do something like (Once)

git remote add upstream https://gitea.wildfiregames.com/0ad/0ad.git

Stan commented on pull request 0ad/0ad#7030 2024-09-17 17:40:14 +02:00
Increase height of middle panel to prevent icon overflow

I asked artsy people and they think you should raise the minimap box by 2px as well :)

Stan commented on pull request 0ad/0ad#6980 2024-09-17 14:39:28 +02:00
Add a Tips and Tricks page containing the loading screen tips

Following this change, checkrefs.py will need to be updated to look for the tips :)

Stan commented on pull request 0ad/0ad#7054 2024-09-17 14:37:42 +02:00
WIP: Improve linting of PO files

Is there an advantage of using click instead of argparse like the other scripts? Not sure why that sh script was deleted in the first place, but it's nice for it to be merged :)

Stan commented on pull request 0ad/0ad#7052 2024-09-17 10:16:32 +02:00
doxygen-improvement (D5252)

Thanks indeed for the follow up. Unfortunately the friend I asked for the logo update hasn't delivered yet. I suppose the first version will use the logo you found.

Stan commented on pull request 0ad/0ad#7040 2024-09-17 08:55:11 +02:00
WIP: Enrichment of GenericNames of structures, SpecificNames of technologies

You need to force push on the branch you used to make this PR.

Stan commented on pull request 0ad/0ad#6996 2024-09-16 20:04:24 +02:00
Fix warnings on the CI, fixes #6987

Full build log on macos 14.6.1 & Clang 15.

cpu_AtomicAdd does not throw warnings there but only on x64 OSAtomicAdd64Barrier etc are deprecated.

Stan commented on pull request 0ad/0ad#7040 2024-09-16 16:23:43 +02:00
WIP: Enrichment of GenericNames of structures, SpecificNames of technologies

I think the Briton correctly or incorrectly represents the whole British Isles, just like the Gauls represent the many different Gaul factions. https://gitea.wildfiregames.com/0ad/0ad/wiki/Civ_Brit

Stan commented on pull request 0ad/0ad#7040 2024-09-16 14:55:12 +02:00
WIP: Enrichment of GenericNames of structures, SpecificNames of technologies

@Carltonus I don't think the generic name for Wonders should be anything else than wonder, else players will be confused.

Stan commented on pull request 0ad/0ad#7040 2024-09-16 14:54:45 +02:00
WIP: Enrichment of GenericNames of structures, SpecificNames of technologies

Is it a suggestion for the generic name ? Or for a totally different building?