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/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* =========================================================================
* File : debug.h
* Project : 0 A.D.
* Description : platform-independent debug support code.
* =========================================================================
*/
#ifndef INCLUDED_DEBUG
#define INCLUDED_DEBUG
// this module provides platform-independent debug facilities, useful for
// diagnosing and reporting program errors.
// - a symbol engine provides access to compiler-generated debug information and
// can also give a stack trace including local variables;
// - our more powerful assert() replacement gives a stack trace so
// that the underlying problem becomes apparent;
// - the output routines make for platform-independent logging and
// crashlogs with "last-known activity" reporting.
/**
* trigger a breakpoint when reached/"called".
* if defined as a macro, the debugger can break directly into the
* target function instead of one frame below it as with a conventional
* call-based implementation.
**/
#if MSC_VERSION
# define debug_break __debugbreak // intrinsic "function"
#else
extern void debug_break();
#endif
//-----------------------------------------------------------------------------
// output
//-----------------------------------------------------------------------------
/**
* write a formatted string to the debug channel, subject to filtering
* (see below). implemented via debug_puts - see performance note there.
*
* @param format string and varargs; see printf.
**/
LIB_API void debug_printf(const char* fmt, ...);
LIB_API void debug_printf(const wchar_t* fmt, ...);
/**
* translates and displays the given strings in a dialog.
* this is typically only used when debug_DisplayError has failed or
* is unavailable because that function is much more capable.
* implemented via sys_display_msg; see documentation there.
**/
LIB_API void debug_DisplayMessage(const wchar_t* caption, const wchar_t* msg);
/// flags to customize debug_DisplayError behavior
enum DebugDisplayErrorFlags
{
/**
* disallow the Continue button. used e.g. if an exception is fatal.
**/
DE_NO_CONTINUE = 1,
/**
* enable the Suppress button. set automatically by debug_DisplayError if
* it receives a non-NULL suppress pointer. a flag is necessary because
* the sys_display_error interface doesn't get that pointer.
* rationale for automatic setting: this may prevent someone from
* forgetting to specify it, and disabling Suppress despite having
* passed a non-NULL pointer doesn't make much sense.
**/
DE_ALLOW_SUPPRESS = 2,
/**
* do not trigger a breakpoint inside debug_DisplayError; caller
* will take care of this if ER_BREAK is returned. this is so that the
* debugger can jump directly into the offending function.
**/
DE_MANUAL_BREAK = 4
};
/**
* value for suppress flag once set by debug_DisplayError.
* rationale: this value is fairly distinctive and helps when
* debugging the symbol engine.
* initial value is 0 rather that another constant; this avoids
* allocating .rdata space.
**/
const u8 DEBUG_SUPPRESS = 0xAB;
/**
* choices offered by the shared error dialog
**/
enum ErrorReaction
{
/**
* ignore, continue as if nothing happened.
* note: value doesn't start at 0 because that is interpreted as a
* DialogBoxParam failure.
**/
ER_CONTINUE = 1,
/**
* trigger breakpoint, i.e. enter debugger.
* only returned if DE_MANUAL_BREAK was passed; otherwise,
* debug_DisplayError will trigger a breakpoint itself.
**/
ER_BREAK,
/**
* ignore and do not report again.
* note: non-persistent; only applicable during this program run.
* acted on by debug_DisplayError; never returned to caller.
**/
ER_SUPPRESS,
/**
* exit the program immediately.
* acted on by debug_DisplayError; never returned to caller.
**/
ER_EXIT,
/**
* special return value for the display_error app hook stub to indicate
* that it has done nothing and that the normal sys_display_error
* implementation should be called instead.
* acted on by debug_DisplayError; never returned to caller.
**/
ER_NOT_IMPLEMENTED
};
/**
* display an error dialog with a message and stack trace.
*
* @param description text to show.
* @param flags: see DebugDisplayErrorFlags.
* @param context, lastFuncToSkip: see debug_DumpStack.
* @param file, line, func: location of the error (typically passed as
* __FILE__, __LINE__, __func__ from a macro)
* @param suppress pointer to a caller-allocated flag that can be used to
* suppress this error. if NULL, this functionality is skipped and the
* "Suppress" dialog button will be disabled.
* note: this flag is read and written exclusively here; caller only
* provides the storage. values: see DEBUG_SUPPRESS above.
* @return ErrorReaction (user's choice: continue running or stop?)
**/
LIB_API ErrorReaction debug_DisplayError(const wchar_t* description, size_t flags, void* context, const char* lastFuncToSkip, const char* file, int line, const char* func, u8* suppress);
/**
* convenience version, in case the advanced parameters aren't needed.
* macro instead of providing overload/default values for C compatibility.
**/
#define DEBUG_DISPLAY_ERROR(text) debug_DisplayError(text, 0, 0, "debug_DisplayError", __FILE__,__LINE__,__func__, 0)
//
// filtering
//
/**
* debug output is very useful, but "too much of a good thing can kill you".
* we don't want to require different LOGn() macros that are enabled
* depending on "debug level", because changing that entails lengthy
* compiles and it's too coarse-grained. instead, we require all
* strings to start with "tag_string|" (exact case and no quotes;
* the alphanumeric-only <tag_string> identifies output type).
* they are then subject to filtering: only if the tag has been
* "added" via debug_filter_add is the appendant string displayed.
*
* this approach is easiest to implement and is fine because we control
* all logging code. LIMODS falls from consideration since it's not
* portable and too complex.
*
* notes:
* - filter changes only affect subsequent debug_*printf calls;
* output that didn't pass the filter is permanently discarded.
* - strings not starting with a tag are always displayed.
* - debug_filter_* can be called at any time and from the debugger.
* in future, allow output with the given tag to proceed.
* no effect if already added.
**/
LIB_API void debug_filter_add(const char* tag);
/**
* in future, discard output with the given tag.
* no effect if not currently added.
**/
LIB_API void debug_filter_remove(const char* tag);
/**
* clear all filter state; equivalent to debug_filter_remove for
* each tag that was debug_filter_add-ed.
**/
LIB_API void debug_filter_clear();
/**
* indicate if the given text would be printed.
* useful for a series of debug_printfs - avoids needing to add a tag to
* each of their format strings.
**/
LIB_API bool debug_filter_allows(const char* text);
/**
* write to memory buffer (fast)
* used for "last activity" reporting in the crashlog.
*
* @param format string and varags; see printf.
**/
LIB_API void debug_wprintf_mem(const wchar_t* fmt, ...);
/**
* write an error description and all logs into crashlog.txt
* (in unicode format).
*
* @param text description of the error (including stack trace);
* typically generated by debug_BuildErrorMessage.
*
* @return LibError; ERR::REENTERED if reentered via recursion or
* multithreading (not allowed since an infinite loop may result).
**/
LIB_API LibError debug_WriteCrashlog(const wchar_t* text);
//-----------------------------------------------------------------------------
// debug_assert
//-----------------------------------------------------------------------------
/**
* make sure the expression <expr> evaluates to non-zero. used to validate
* invariants in the program during development and thus gives a
* very helpful warning if something isn't going as expected.
* sprinkle these liberally throughout your code!
*
* recommended use is debug_assert(expression && "descriptive string") -
* the string can pass more information about the problem on to whomever
* is seeing the error.
*
* rationale: we call this "debug_assert" instead of "assert" for the
* following reasons:
* - consistency (everything here is prefixed with debug_) and
* - to avoid inadvertent use of the much less helpful built-in CRT assert.
* if we were to override assert, it would be difficult to tell whether
* user source has included <assert.h> (possibly indirectly via other
* headers) and thereby stomped on our definition.
**/
#define debug_assert(expr) \
STMT(\
static u8 suppress__;\
if(!(expr))\
{\
switch(debug_OnAssertionFailure(#expr, &suppress__, __FILE__, __LINE__, __func__))\
{\
case ER_BREAK:\
debug_break();\
break;\
default:\
break;\
}\
}\
)
/**
* show a dialog to make sure unexpected states in the program are noticed.
* this is less error-prone than "debug_assert(0 && "text");" and avoids
* "conditional expression is constant" warnings. we'd really like to
* completely eliminate the problem; replacing 0 literals with LIB_API
* volatile variables fools VC7 but isn't guaranteed to be free of overhead.
* we therefore just squelch the warning (unfortunately non-portable).
* this duplicates the code from debug_assert to avoid compiler warnings about
* constant conditions.
**/
#define debug_warn(expr) \
STMT(\
static u8 suppress__;\
switch(debug_OnAssertionFailure(expr, &suppress__, __FILE__, __LINE__, __func__))\
{\
case ER_BREAK:\
debug_break();\
break;\
default:\
break;\
}\
)
/**
* if (LibError)err indicates an function failed, display the error dialog.
* used by CHECK_ERR et al., which wrap function calls and automatically
* warn user and return to caller.
**/
#define DEBUG_WARN_ERR(err)\
STMT(\
static u8 suppress__;\
switch(debug_OnError(err, &suppress__, __FILE__, __LINE__, __func__))\
{\
case ER_BREAK:\
debug_break();\
break;\
default:\
break;\
}\
)
/**
* called when a debug_assert fails;
* notifies the user via debug_DisplayError.
*
* @param assert_expr the expression that failed; typically passed as
* #expr in the assert macro.
* @param suppress see debug_DisplayError.
* @param file, line source file name and line number of the spot that failed
* @param func name of the function containing it
* @return ErrorReaction (user's choice: continue running or stop?)
**/
LIB_API ErrorReaction debug_OnAssertionFailure(const char* assert_expr, u8* suppress, const char* file, int line, const char* func);
/**
* called when a DEBUG_WARN_ERR indicates an error occurred;
* notifies the user via debug_DisplayError.
*
* @param err LibError value indicating the error that occurred
* @param suppress see debug_DisplayError.
* @param file, line source file name and line number of the spot that failed
* @param func name of the function containing it
* @return ErrorReaction (user's choice: continue running or stop?)
**/
LIB_API ErrorReaction debug_OnError(LibError err, u8* suppress, const char* file, int line, const char* func);
/**
* suppress (prevent from showing) the next error dialog for a
* specific LibError.
*
* rationale: for edge cases in some functions, warnings are raised in
* addition to returning an error code. self-tests deliberately trigger
* these cases and check for the latter but shouldn't cause the former.
* we therefore need to squelch them.
*
* @param err the LibError to skip. if the next error to be raised matches
* this, it is skipped. otherwise, we raise a warning to help catch
* erroneous usage. either way, the skip request is reset afterwards.
*
* note: this is thread-safe, but to prevent confusion, only one
* concurrent skip request is allowed.
*/
LIB_API void debug_SkipNextError(LibError err);
/**
* same as debug_SkipNextError, but for asserts.
* note that this is implemented in terms of it, so only one assert or
* error skip request may be active at a time.
*/
LIB_API void debug_SkipNextAssertion();
//-----------------------------------------------------------------------------
// symbol access
//-----------------------------------------------------------------------------
namespace ERR
{
const LibError SYM_NO_STACK_FRAMES_FOUND = -100400;
const LibError SYM_UNRETRIEVABLE_STATIC = -100401;
const LibError SYM_UNRETRIEVABLE = -100402;
const LibError SYM_TYPE_INFO_UNAVAILABLE = -100403;
const LibError SYM_INTERNAL_ERROR = -100404;
const LibError SYM_UNSUPPORTED = -100405;
const LibError SYM_CHILD_NOT_FOUND = -100406;
// this limit is to prevent infinite recursion.
const LibError SYM_NESTING_LIMIT = -100407;
// this limit is to prevent large symbols (e.g. arrays or linked lists)
// from taking up all available output space.
const LibError SYM_SINGLE_SYMBOL_LIMIT = -100408;
}
namespace INFO
{
// one of the dump_sym* functions decided not to output anything at
// all (e.g. for member functions in UDTs - we don't want those).
// therefore, skip any post-symbol formatting (e.g. ) as well.
const LibError SYM_SUPPRESS_OUTPUT = +100409;
}
/**
* maximum number of characters (including trailing \0) written to
* user's buffers by debug_ResolveSymbol.
**/
const size_t DBG_SYMBOL_LEN = 1000;
const size_t DBG_FILE_LEN = 100;
/**
* read and return symbol information for the given address.
*
* NOTE: the PDB implementation is rather slow (~500us).
*
* @param ptr_of_interest address of symbol (e.g. function, variable)
* @param sym_name optional out; size >= DBG_SYMBOL_LEN chars;
* receives symbol name returned via debug info.
* @param file optional out; size >= DBG_FILE_LEN chars; receives
* base name only (no path; see rationale in wdbg_sym) of
* source file containing the symbol.
* @param line optional out; receives source file line number of symbol.
*
* note: all of the output parameters are optional; we pass back as much
* information as is available and desired.
* @return LibError; INFO::OK iff any information was successfully
* retrieved and stored.
**/
LIB_API LibError debug_ResolveSymbol(void* ptr_of_interest, char* sym_name, char* file, int* line);
/**
* write a complete stack trace (including values of local variables) into
* the specified buffer.
*
* @param buf target buffer
* @param max_chars of buffer (should be several thousand)
* @param context platform-specific representation of execution state
* (e.g. Win32 CONTEXT). if not NULL, tracing starts there; this is useful
* for exceptions. otherwise, tracing starts from the current call stack.
* @param lastFuncToSkip is used for omitting error-reporting functions like
* debug_OnAssertionFailure from the stack trace. it is either 0 (skip nothing) or
* a substring of a function's name (this allows platform-independent
* matching of stdcall-decorated names).
* rationale: this is safer than specifying a fixed number of frames,
* which can be incorrect due to inlining.
* @return LibError; ERR::REENTERED if reentered via recursion or
* multithreading (not allowed since static data is used).
**/
LIB_API LibError debug_DumpStack(wchar_t* buf, size_t maxChars, void* context, const char* lastFuncToSkip);
//-----------------------------------------------------------------------------
// helper functions (used by implementation)
//-----------------------------------------------------------------------------
/**
* [system-dependent] write a string to the debug channel.
* this can be quite slow (~1 ms)! On Windows, it uses OutputDebugString
* (entails context switch), otherwise stdout+fflush (waits for IO).
**/
LIB_API void debug_puts(const char* text);
/**
* return the caller of a certain function on the call stack.
*
* this function is useful for recording (partial) stack traces for
* memory allocation tracking, etc.
*
* @param context, lastFuncToSkip - see debug_DumpStack
* @return address of the caller
**/
LIB_API void* debug_GetCaller(void* context, const char* lastFuncToSkip);
/**
* check if a pointer appears to be totally invalid.
*
* this check is not authoritative (the pointer may be "valid" but incorrect)
* but can be used to filter out obviously wrong values in a portable manner.
*
* @param p pointer
* @return 1 if totally bogus, otherwise 0.
**/
LIB_API int debug_IsPointerBogus(const void* p);
/// does the given pointer appear to point to code?
LIB_API bool debug_IsCodePointer(void* p);
/// does the given pointer appear to point to the stack?
LIB_API bool debug_IsStackPointer(void* p);
/**
* inform the debugger of the current thread's name.
*
* (threads are easier to keep apart when they are identified by
* name rather than TID.)
**/
LIB_API void debug_SetThreadName(const char* name);
/**
* holds memory for an error message.
**/
struct ErrorMessageMem
{
// rationale:
// - error messages with stack traces require a good deal of memory
// (hundreds of KB). static buffers of that size are undesirable.
// - the heap may be corrupted, so don't use malloc. allocator.h's
// page_aligned_malloc (implemented via mmap) should be safe.
// - alloca is a bit iffy (the stack may be maxed out), non-portable and
// complicates the code because it can't be allocated by a subroutine.
// - this method is probably slow, but error messages aren't built often.
// if necessary, first try malloc and use mmap if that fails.
void* pa_mem;
};
/**
* free memory from the error message.
*
* @param ErrorMessageMem*
**/
LIB_API void debug_FreeErrorMessage(ErrorMessageMem* emm);
/**
* build a string describing the given error.
*
* this is a helper function used by debug_DumpStack and is made available
* so that the self-test doesn't have to display the error dialog.
*
* @param description: general description of the problem.
* @param fn_only filename (no path) of source file that triggered the error.
* @param line, func: exact position of the error.
* @param context, lastFuncToSkip: see debug_DumpStack.
* @param emm memory for the error message. caller should allocate
* stack memory and set alloc_buf*; if not, there will be no
* fallback in case heap alloc fails. should be freed via
* debug_FreeErrorMessage when no longer needed.
**/
LIB_API const wchar_t* debug_BuildErrorMessage(const wchar_t* description, const char* fn_only, int line, const char* func, void* context, const char* lastFuncToSkip, ErrorMessageMem* emm);
#endif // #ifndef INCLUDED_DEBUG