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0ad/source/lib/res/tex.cpp

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// OpenGL texturing
//
// Copyright (c) 2003 Jan Wassenberg
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// Contact info:
// Jan.Wassenberg@stud.uni-karlsruhe.de
// http://www.stud.uni-karlsruhe.de/~urkt/
// supported formats: DDS, TGA, BMP, PNG, JP2, RAW
#include "precompiled.h"
#include "lib.h"
#include "res.h"
#include <math.h>
#include <stdlib.h>
#include <assert.h>
#define NO_JP2
//#define NO_PNG
#ifndef NO_JP2
#include <jasper/jasper.h>
#endif
#ifndef NO_PNG
# ifdef _WIN32
# define _WINDOWS_ // prevent libpng from including windows.h
# define WINAPI __stdcall // .. and define what it needs
# define WINAPIV __cdecl
# include <libpng10/png.h>
# ifdef _MSC_VER
# pragma comment(lib, "libpng10.lib")
# endif
# else // _WIN32
# include <png.h>
# endif // _WIN32
#endif // NO_PNG
/*
// filled by loader funcs => declare here
struct Tex
{
u32 w : 16;
u32 h : 16;
u32 fmt : 16;
u32 bpp : 16;
size_t ofs; // offset to image data in file
Handle hm; // H_MEM handle to loaded file
uint id;
int filter;
int int_fmt;
};
*/
//////////////////////////////////////////////////////////////////////////////
//
// DDS
//
//////////////////////////////////////////////////////////////////////////////
#ifndef NO_DDS
// defs modified from ddraw header
#pragma pack(push, 1)
// DDPIXELFORMAT.dwFlags
#define DDPF_ALPHAPIXELS 0x00000001
typedef struct
{
u32 dwSize; // size of structure (32)
u32 dwFlags; // indicates which fields are valid
u32 dwFourCC; // (DDPF_FOURCC) FOURCC code, "DXTn"
u32 dwReserved1[5]; // reserved
}
DDPIXELFORMAT;
typedef struct
{
u32 dwCaps[4];
}
DDSCAPS2;
// DDSURFACEDESC2.dwFlags
#define DDSD_HEIGHT 0x00000002
#define DDSD_WIDTH 0x00000004
#define DDSD_PIXELFORMAT 0x00001000
#define DDSD_MIPMAPCOUNT 0x00020000
typedef struct
{
u32 dwSize; // size of structure (124)
u32 dwFlags; // indicates which fields are valid
u32 dwHeight; // height of main image (pixels)
u32 dwWidth; // width of main image (pixels)
u32 dwLinearSize; // (DDSD_LINEARSIZE): total image size
u32 dwDepth; // (DDSD_DEPTH) vol. textures: vol. depth
u32 dwMipMapCount; // (DDSD_MIPMAPCOUNT) total # levels
u32 dwReserved1[11]; // reserved
DDPIXELFORMAT ddpfPixelFormat; // pixel format description of the surface
DDSCAPS2 ddsCaps; // direct draw surface capabilities
u32 dwReserved2; // reserved
}
DDSURFACEDESC2;
#pragma pack(pop)
static inline bool dds_valid(const u8* ptr, size_t size)
{
UNUSED(size) // only need first 4 chars
return *(u32*)ptr == FOURCC('D','D','S',' ');
}
// TODO: DXT1a?
static int dds_load(const char* fn, const u8* p, size_t size, TexInfo* t)
{
const char* err = 0;
const DDSURFACEDESC2* surf = (const DDSURFACEDESC2*)(p+4);
const u32 hdr_size = 4+sizeof(DDSURFACEDESC2);
// make sure we can access all header fields
if(size < hdr_size)
{
err = "header not completely read";
fail:
debug_out("dds_load: %s: %s\n", fn, err);
return -1;
}
const u32 sd_size = read_le32(&surf->dwSize);
const u32 sd_flags = read_le32(&surf->dwFlags);
const u32 h = read_le32(&surf->dwHeight);
const u32 w = read_le32(&surf->dwWidth);
const u32 img_size = read_le32(&surf->dwLinearSize);
u32 mipmaps = read_le32(&surf->dwMipMapCount);
const u32 pf_size = read_le32(&surf->ddpfPixelFormat.dwSize);
const u32 pf_flags = read_le32(&surf->ddpfPixelFormat.dwFlags);
const u32 fourcc = surf->ddpfPixelFormat.dwFourCC;
// compared against FOURCC, which takes care of endian conversion.
// we'll use these fields; make sure they're present below.
// note: we can't guess image dimensions if not specified -
// the image isn't necessarily square.
const u32 sd_req_flags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
// make sure fields that aren't indicated as valid are zeroed.
if(!(sd_flags & DDSD_MIPMAPCOUNT))
mipmaps = 0;
// MS DXTex tool doesn't set the required dwPitchOrLinearSize field -
// they can't even write out their own file format correctly. *sigh*
// we need to pass to OpenGL; it's calculated from w, h, and bpp,
// which we determine from the pixel format.
int bpp = 0;
int flags = 0;
if(pf_flags & DDPF_ALPHAPIXELS)
flags |= TEX_ALPHA;
switch(fourcc)
{
case FOURCC('D','X','T','1'):
bpp = 4;
flags |= 1;
break;
case FOURCC('D','X','T','3'):
bpp = 8;
flags |= 3;
break;
case FOURCC('D','X','T','5'):
bpp = 8;
flags |= 5;
break;
}
if(size < hdr_size + img_size)
err = "image not completely loaded";
if(w % 4 || h % 4)
err = "image dimensions not padded to S3TC block size";
if(!w || !h)
err = "width or height = 0";
if(mipmaps > 0)
err = "contains mipmaps";
if(bpp == 0)
err = "invalid pixel format (not DXT{1,3,5})";
if((sd_flags & sd_req_flags) != sd_req_flags)
err = "missing one or more required fields (w, h, pixel format)";
if(sizeof(DDPIXELFORMAT) != pf_size)
err = "DDPIXELFORMAT size mismatch";
if(sizeof(DDSURFACEDESC2) != sd_size)
err = "DDSURFACEDESC2 size mismatch";
if(err)
goto fail;
t->ofs = hdr_size;
t->w = w;
t->h = h;
t->bpp = bpp;
t->flags = flags;
return 0;
}
#endif
//////////////////////////////////////////////////////////////////////////////
//
// TGA
//
//////////////////////////////////////////////////////////////////////////////
#ifndef NO_TGA
static inline bool tga_valid(const u8* ptr, size_t size)
{
UNUSED(size)
// no color map; uncompressed grayscale or true color
return (ptr[1] == 0 && (ptr[2] == 2 || ptr[2] == 3));
}
// requirements: uncompressed, direct color, bottom up
static int tga_load(const char* fn, const u8* ptr, size_t size, TexInfo* t)
{
const char* err = 0;
const u8 img_id_len = ptr[0];
const uint hdr_size = 18+img_id_len;
// make sure we can access all header fields
if(size < hdr_size)
{
err = "header not completely read";
fail:
debug_out("tga_load: %s: %s\n", fn, err);
return -1;
}
const u8 type = ptr[2];
const u16 w = read_le16(ptr+12);
const u16 h = read_le16(ptr+14);
const u8 bpp = ptr[16];
const u8 desc = ptr[17];
const u8 alpha_bits = desc & 0x0f;
const ulong img_size = (ulong)w * h * bpp / 8;
int flags = 0;
if(alpha_bits != 0)
flags |= TEX_ALPHA;
// true color
if(type == 2)
flags |= TEX_BGR;
if(desc & 0x30)
err = "image is not bottom-up and left-to-right";
if(size < hdr_size + img_size)
err = "size < image size";
if(err)
goto fail;
t->ofs = hdr_size;
t->w = w;
t->h = h;
t->bpp = bpp;
t->flags = flags;
return 0;
}
#endif
//////////////////////////////////////////////////////////////////////////////
//
// BMP
//
//////////////////////////////////////////////////////////////////////////////
#ifndef NO_BMP
#pragma pack(push, 1)
struct BITMAPFILEHEADER
{
u16 bfType; // "BM"
u32 bfSize; // of file
u32 reserved;
u32 bfOffBits; // offset to image data
};
// BITMAPCOREHEADER + compression field
struct BITMAPCOREHEADER2
{
u32 biSize;
long biWidth;
long biHeight;
u16 biPlanes; // = 1
u16 biBitCount; // bpp
u32 biCompression;
};
#pragma pack(pop)
#define BI_RGB 0 // bch->biCompression
static inline bool bmp_valid(const u8* ptr, size_t size)
{
UNUSED(size)
// bfType == BM? (check single bytes => endian safe)
return ptr[0] == 'B' && ptr[1] == 'M';
}
// requirements: uncompressed, direct color, bottom up
static int bmp_load(const char* fn, const u8* ptr, size_t size, TexInfo* t)
{
const char* err = 0;
const int hdr_size = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPCOREHEADER2);
// make sure we can access all header fields
if(size < hdr_size)
{
err = "header not completely read";
fail:
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debug_out("bmp_load: %s: %s\n", fn, err);
return -1;
}
BITMAPFILEHEADER* bfh = (BITMAPFILEHEADER*)ptr;
BITMAPCOREHEADER2* bch = (BITMAPCOREHEADER2*)(ptr+sizeof(BITMAPFILEHEADER));
const long w = read_le32(&bch->biWidth);
const long h = read_le32(&bch->biHeight);
const u16 bpp = read_le16(&bch->biBitCount);
const u32 compress = read_le32(&bch->biCompression);
const u32 ofs = read_le32(&bfh->bfOffBits);
const u32 img_size = w * h * bpp/8;
int flags = TEX_BGR;
if(bpp == 32)
flags |= TEX_ALPHA;
if(h < 0)
err = "top-down";
if(compress != BI_RGB)
err = "compressed";
if(bpp < 24)
err = "not direct color";
if(size < ofs+img_size)
err = "image not completely read";
if(err)
goto fail;
t->ofs = ofs;
t->w = w;
t->h = h;
t->bpp = bpp;
t->flags = flags;
return 0;
}
static int bmp_write(void*& out_buf, const u8* img, const size_t size, TexInfo* t)
{
const size_t hdr_size = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPCOREHEADER2);
const size_t file_size = size+hdr_size;
out_buf = mem_alloc(file_size);
BITMAPFILEHEADER* bfh = (BITMAPFILEHEADER*)out_buf;
char* type = (char*)bfh;
type[0] = 'B'; type[1] = 'M';
bfh->bfSize = (u32)file_size;
bfh->reserved = 0;
bfh->bfOffBits = hdr_size;
BITMAPCOREHEADER2* bch = (BITMAPCOREHEADER2*)((char*)out_buf+sizeof(BITMAPFILEHEADER));
bch->biSize = sizeof(BITMAPCOREHEADER2);
bch->biWidth = t->w;
bch->biHeight = t->h;
bch->biPlanes = 1;
bch->biBitCount = t->bpp;
bch->biCompression = 0;
memcpy((char*)out_buf+hdr_size, img, size);
return 0;
}
#endif
//////////////////////////////////////////////////////////////////////////////
//
// RAW
//
//////////////////////////////////////////////////////////////////////////////
#ifndef NO_RAW
static inline bool raw_valid(const u8* p, size_t size)
{
UNUSED(p)
UNUSED(size)
return true;
}
static int raw_load(const char* fn, const u8* ptr, size_t size, TexInfo* t)
{
UNUSED(ptr);
// TODO: allow 8 bit format. problem: how to differentiate from 32? filename?
for(uint i = 2; i <= 4; i++)
{
const u32 dim = (u32)sqrtf((float)size/i);
if(dim*dim*i != size)
continue;
// formats are: GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA
int flags = (i == 3)? 0 : TEX_ALPHA;
t->ofs = 0;
t->w = dim;
t->h = dim;
t->bpp = i*8;
t->flags = flags;
return 0;
}
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debug_out("raw_load: %s: %s\n", fn, "no matching format found");
return -1;
}
#endif
//////////////////////////////////////////////////////////////////////////////
//
// PNG
//
//////////////////////////////////////////////////////////////////////////////
#ifndef NO_PNG
struct MemRange
{
const u8* p;
size_t size;
};
static void png_read_fn(png_struct* const png_ptr, u8* const data, const png_size_t length)
{
MemRange* const mr = (MemRange*)png_ptr->io_ptr;
if(mr->size < length)
png_error(png_ptr, "png_read_fn: not enough data to satisfy request!");
memcpy(data, mr->p, length);
mr->p += length;
mr->size -= length; // >= 0 due to test above
}
static inline bool png_valid(const u8* ptr, size_t size)
{
return png_sig_cmp((u8*)ptr, 0, MIN(size, 8)) == 0;
}
// requirement: direct color
static int png_load(const char* fn, const u8* ptr, size_t size, TexInfo* t)
{
const char* msg = 0;
int err = -1;
const u8** rows = 0;
// freed in cleanup code; need scoping on VC6 due to goto
// allocate PNG structures
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0);
if(!png_ptr)
return ERR_NO_MEM;
png_infop info_ptr = png_create_info_struct(png_ptr);
if(!info_ptr)
{
err = ERR_NO_MEM;
goto fail;
}
// setup error handling
if(setjmp(png_jmpbuf(png_ptr)))
{
fail:
debug_out("png_load: %s: %s\n", fn, msg? msg : "unknown");
goto ret;
}
{
MemRange mr = { ptr, size };
png_set_read_fn(png_ptr, &mr, png_read_fn);
png_read_info(png_ptr, info_ptr);
unsigned long w, h;
int prec, color_type;
png_get_IHDR(png_ptr, info_ptr, &w, &h, &prec, &color_type, 0, 0, 0);
const size_t pitch = png_get_rowbytes(png_ptr, info_ptr);
const u32 bpp = (u32)(pitch / w * 8);
const u32 ofs = 0; // libpng returns decoded image data; no header
int flags = (bpp == 24)? 0 : TEX_ALPHA;
if(prec != 8)
msg = "channel precision != 8 bits";
if(color_type & 1)
msg = "color type is invalid (must be direct color)";
if(msg)
{
err = -1;
goto fail;
}
// allocate mem for image - rows point into buffer (sequential)
rows = (const u8**)malloc(h*sizeof(void*));
if(!rows)
goto fail;
const size_t img_size = pitch * h;
Handle img_hm;
const u8* img = (const u8*)mem_alloc(img_size, 64*KB, 0, &img_hm);
if(!img)
goto fail;
const u8* pos = img;
for(size_t i = 0; i < h; i++)
{
rows[i] = pos;
pos += pitch;
}
png_read_image(png_ptr, (png_bytepp)rows);
png_read_end(png_ptr, info_ptr);
mem_free_h(t->hm);
t->hm = img_hm;
t->ofs = ofs;
t->w = w;
t->h = h;
t->bpp = bpp;
t->flags = flags;
err = 0;
}
// shared cleanup
ret:
free(rows);
png_destroy_read_struct(&png_ptr, &info_ptr, 0);
return err;
}
#endif
//////////////////////////////////////////////////////////////////////////////
//
// JP2
//
//////////////////////////////////////////////////////////////////////////////
#ifndef NO_JP2
static inline bool jp2_valid(const u8* p, size_t size)
{
static bool initialized;
if(!initialized)
{
jas_init();
initialized = true;
}
jas_stream_t* stream = jas_stream_memopen((char*)ptr, size);
return jp2_validate(stream) >= 0;
}
static int jp2_load(const char* fn, const u8* ptr, size_t size, TexInfo* t)
{
const char* err = 0;
jas_stream_t* stream = jas_stream_memopen((char*)ptr, size);
jas_image_t* image = jas_image_decode(stream, -1, 0);
if(!image)
return -1;
const int num_cmpts = jas_image_numcmpts(image);
jas_matrix_t* matr[4] = {0};
jas_seqent_t* rows[4] = {0};
const u32 w = jas_image_cmptwidth (image, 0);
const u32 h = jas_image_cmptheight(image, 0);
const int prec = jas_image_cmptprec (image, 0);
const u32 bpp = num_cmpts * 8;
const u32 ofs = 0; // jasper returns decoded image data; no header
int flags = 0;
if(depth != 8)
{
err = "channel precision != 8";
fail:
2004-04-06 18:17:04 +02:00
debug_out("jp2_load: %s: %s\n", fn, err);
// TODO: destroy image
return -1;
}
size_t img_size = w * h * num_cmpts;
Handle img_hm;
u8* img = (u8*)mem_alloc(img_size, 64*KB, 0, &img_hm);
u8* out = img;
int cmpt;
for(cmpt = 0; cmpt < num_cmpts; cmpt++)
matr[cmpt] = jas_matrix_create(1, w);
for(int y = 0; y < h; y++)
{
for(cmpt = 0; cmpt < num_cmpts; cmpt++)
{
jas_image_readcmpt(image, cmpt, 0, y, w, 1, matr[cmpt]);
rows[cmpt] = jas_matrix_getref(matr[cmpt], 0, 0);
}
for(int x = 0; x < w; x++)
for(cmpt = 0; cmpt < num_cmpts; cmpt++)
*out++ = *rows[cmpt]++;
}
for(cmpt = 0; cmpt < num_cmpts; cmpt++)
jas_matrix_destroy(matr[cmpt]);
mem_free_h(t->hm);
t->hm = img_hm;
t->ofs = ofs;
t->w = w;
t->h = h;
t->bpp = bpp;
t->flags = flags;
return 0;
}
#endif
int tex_load(const char* const fn, TexInfo* t)
{
// load file
void* _p = 0;
size_t size;
Handle hm = vfs_load(fn, _p, size);
if(hm <= 0)
return (int)hm;
// guarantee *_valid routines 4 header bytes
if(size < 4)
{
mem_free_h(hm);
return -1;
}
t->hm = hm;
int err = -1;
// more convenient to pass loaders u8 - less casting
const u8* p = (const u8*)_p;
#ifndef NO_DDS
if(dds_valid(p, size))
err = dds_load(fn, p, size, t); else
#endif
#ifndef NO_PNG
if(png_valid(p, size))
err = png_load(fn, p, size, t); else
#endif
#ifndef NO_JP2
if(jp2_valid(p, size))
err = jp2_load(fn, p, size, t); else
#endif
#ifndef NO_BMP
if(bmp_valid(p, size))
err = bmp_load(fn, p, size, t); else
#endif
#ifndef NO_TGA
if(tga_valid(p, size))
err = tga_load(fn, p, size, t); else
#endif
#ifndef NO_RAW
if(raw_valid(p, size))
err = raw_load(fn, p, size, t); else
#endif
{}; // make sure else-chain is ended
if(err < 0)
{
mem_free_h(hm);
return err;
}
return 0;
}
int tex_free(TexInfo* t)
{
mem_free_h(t->hm);
return 0;
}