Remove unused horse sele_crest and straps_kush_base.xml from wrong folder.
Concern raised by @elexis in checkref
Following 2115bf2e5d
This was SVN commit r22594.
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df489f2500
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@ -1,10 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<variant frequency="1" name="base">
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<mesh>props/horse/straps_kush.dae</mesh>
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<textures>
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<texture file="props/horse/kush_straps.png" name="baseTex"/>
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<texture file="props/horse/kush_straps_norm.png" name="normTex"/>
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<texture file="props/horse/kush_straps_spec.png" name="specTex"/>
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</textures>
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</variant>
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@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="crest">
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<mesh>props/helmet/sele_horse_crest.dae</mesh>
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<textures>
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<texture file="props/helmet/sele_horse_crest.png" name="baseTex"/>
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<texture file="props/helmet/sele_horse_crest_norm.png" name="normTex"/>
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<texture file="props/helmet/sele_horse_crest_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/props/helmet/sele_horse_crest.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/props/helmet/sele_horse_crest.dae
(Stored with Git LFS)
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