move Paths into separate file (requires update-workspaces)
This was SVN commit r7088.
This commit is contained in:
parent
62122370b5
commit
10cc678ffb
@ -17,16 +17,12 @@
|
||||
|
||||
#include "precompiled.h"
|
||||
|
||||
#if OS_WIN
|
||||
#include "lib/sysdep/os/win/wutil.h"
|
||||
#endif
|
||||
#include "lib/external_libraries/sdl.h"
|
||||
#include "lib/ogl.h"
|
||||
#include "lib/timer.h"
|
||||
#include "lib/input.h"
|
||||
#include "lib/lockfree.h"
|
||||
#include "lib/app_hooks.h"
|
||||
#include "lib/sysdep/sysdep.h"
|
||||
#include "lib/sysdep/cpu.h"
|
||||
#include "lib/sysdep/gfx.h"
|
||||
#include "lib/res/h_mgr.h"
|
||||
@ -92,6 +88,7 @@
|
||||
#include "ps/Pyrogenesis.h" // psSetLogDir
|
||||
#include "ps/GameSetup/Atlas.h"
|
||||
#include "ps/GameSetup/GameSetup.h"
|
||||
#include "ps/GameSetup/Paths.h"
|
||||
#include "ps/GameSetup/Config.h"
|
||||
#include "ps/GameSetup/CmdLineArgs.h"
|
||||
|
||||
@ -540,127 +537,11 @@ static size_t ChooseCacheSize()
|
||||
}
|
||||
|
||||
|
||||
class Paths
|
||||
{
|
||||
public:
|
||||
Paths(const CStr& argv0, const char* subdirectoryName)
|
||||
{
|
||||
m_root = Root(argv0);
|
||||
m_rdata = m_root/"data";
|
||||
|
||||
// everything is a subdirectory of the root
|
||||
if(!subdirectoryName)
|
||||
{
|
||||
m_data = m_rdata;
|
||||
m_config = m_data/"config";
|
||||
m_cache = m_data/"cache";
|
||||
m_logs = m_root/"logs";
|
||||
}
|
||||
else
|
||||
{
|
||||
#if OS_WIN
|
||||
const fs::path appdata(fs::path(win_appdata_dir)/subdirectoryName);
|
||||
m_data = appdata/"data";
|
||||
m_config = appdata/"config";
|
||||
m_cache = appdata/"cache";
|
||||
m_logs = appdata/"logs";
|
||||
#else
|
||||
const char* envHome = getenv("HOME");
|
||||
debug_assert(envHome);
|
||||
const fs::path home(envHome);
|
||||
m_data = XDG_Path("XDG_DATA_HOME", home, home/".local/share")/subdirectoryName;
|
||||
m_config = XDG_Path("XDG_CONFIG_HOME", home, home/".config")/subdirectoryName;
|
||||
m_cache = XDG_Path("XDG_CACHE_HOME", home, home/".cache")/subdirectoryName;
|
||||
m_logs = m_config/"logs";
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
const fs::path& Root() const
|
||||
{
|
||||
return m_root;
|
||||
}
|
||||
|
||||
const fs::path& RData() const
|
||||
{
|
||||
return m_rdata;
|
||||
}
|
||||
|
||||
const fs::path& Data() const
|
||||
{
|
||||
return m_data;
|
||||
}
|
||||
|
||||
const fs::path& Config() const
|
||||
{
|
||||
return m_config;
|
||||
}
|
||||
|
||||
const fs::path& Cache() const
|
||||
{
|
||||
return m_cache;
|
||||
}
|
||||
|
||||
const fs::path& Logs() const
|
||||
{
|
||||
return m_logs;
|
||||
}
|
||||
|
||||
private:
|
||||
static fs::path Root(const CStr& argv0)
|
||||
{
|
||||
// get full path to executable
|
||||
char pathname[PATH_MAX];
|
||||
// .. first try safe, but system-dependent version
|
||||
if(sys_get_executable_name(pathname, PATH_MAX) < 0)
|
||||
{
|
||||
// .. failed; use argv[0]
|
||||
errno = 0;
|
||||
if(!realpath(argv0.c_str(), pathname))
|
||||
WARN_ERR(LibError_from_errno(false));
|
||||
}
|
||||
|
||||
// make sure it's valid
|
||||
errno = 0;
|
||||
if(access(pathname, X_OK) < 0)
|
||||
WARN_ERR(LibError_from_errno(false));
|
||||
|
||||
fs::path path(pathname);
|
||||
for(size_t i = 0; i < 3; i++) // remove "system/name.exe"
|
||||
path.remove_leaf();
|
||||
return path;
|
||||
}
|
||||
|
||||
static fs::path XDG_Path(const char* envname, const fs::path& home, const fs::path& defaultPath)
|
||||
{
|
||||
const char* path = getenv(envname);
|
||||
if(path)
|
||||
{
|
||||
if(path[0] != '/') // relative to $HOME
|
||||
return home/path;
|
||||
return fs::path(path);
|
||||
}
|
||||
return defaultPath;
|
||||
}
|
||||
|
||||
// read-only directories, fixed paths relative to executable
|
||||
fs::path m_root;
|
||||
fs::path m_rdata;
|
||||
|
||||
// writable directories
|
||||
fs::path m_data;
|
||||
fs::path m_config;
|
||||
fs::path m_cache;
|
||||
fs::path m_logs; // special-cased in single-root-folder installations
|
||||
};
|
||||
|
||||
|
||||
static void InitVfs(const CmdLineArgs& args)
|
||||
{
|
||||
TIMER("InitVfs");
|
||||
|
||||
const char* subdirectory = args.Has("writableRoot")? 0 : "0ad";
|
||||
const Paths paths(args.GetArg0(), subdirectory);
|
||||
const Paths paths(args);
|
||||
|
||||
fs::path logs(paths.Logs());
|
||||
CreateDirectories(logs, 0700);
|
||||
|
97
source/ps/GameSetup/Paths.cpp
Normal file
97
source/ps/GameSetup/Paths.cpp
Normal file
@ -0,0 +1,97 @@
|
||||
/* Copyright (C) 2009 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* 0 A.D. is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "precompiled.h"
|
||||
#include "Paths.h"
|
||||
|
||||
#if OS_WIN
|
||||
#include "lib/sysdep/os/win/wutil.h" // win_appdata_dir
|
||||
#endif
|
||||
#include "lib/sysdep/sysdep.h" // sys_get_executable_name
|
||||
|
||||
|
||||
Paths::Paths(const CmdLineArgs& args)
|
||||
{
|
||||
m_root = Root(args.GetArg0());
|
||||
m_rdata = m_root/"data";
|
||||
const char* subdirectoryName = args.Has("writableRoot")? 0 : "0ad";
|
||||
|
||||
// everything is a subdirectory of the root
|
||||
if(!subdirectoryName)
|
||||
{
|
||||
m_data = m_rdata;
|
||||
m_config = m_data/"config";
|
||||
m_cache = m_data/"cache";
|
||||
m_logs = m_root/"logs";
|
||||
}
|
||||
else
|
||||
{
|
||||
#if OS_WIN
|
||||
const fs::path appdata(fs::path(win_appdata_dir)/subdirectoryName);
|
||||
m_data = appdata/"data";
|
||||
m_config = appdata/"config";
|
||||
m_cache = appdata/"cache";
|
||||
m_logs = appdata/"logs";
|
||||
#else
|
||||
const char* envHome = getenv("HOME");
|
||||
debug_assert(envHome);
|
||||
const fs::path home(envHome);
|
||||
m_data = XDG_Path("XDG_DATA_HOME", home, home/".local/share")/subdirectoryName;
|
||||
m_config = XDG_Path("XDG_CONFIG_HOME", home, home/".config")/subdirectoryName;
|
||||
m_cache = XDG_Path("XDG_CACHE_HOME", home, home/".cache")/subdirectoryName;
|
||||
m_logs = m_config/"logs";
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*static*/ fs::path Paths::Root(const CStr& argv0)
|
||||
{
|
||||
// get full path to executable
|
||||
char pathname[PATH_MAX];
|
||||
// .. first try safe, but system-dependent version
|
||||
if(sys_get_executable_name(pathname, PATH_MAX) < 0)
|
||||
{
|
||||
// .. failed; use argv[0]
|
||||
errno = 0;
|
||||
if(!realpath(argv0.c_str(), pathname))
|
||||
WARN_ERR(LibError_from_errno(false));
|
||||
}
|
||||
|
||||
// make sure it's valid
|
||||
errno = 0;
|
||||
if(access(pathname, X_OK) < 0)
|
||||
WARN_ERR(LibError_from_errno(false));
|
||||
|
||||
fs::path path(pathname);
|
||||
for(size_t i = 0; i < 3; i++) // remove "system/name.exe"
|
||||
path.remove_leaf();
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
/*static*/ fs::path Paths::XDG_Path(const char* envname, const fs::path& home, const fs::path& defaultPath)
|
||||
{
|
||||
const char* path = getenv(envname);
|
||||
if(path)
|
||||
{
|
||||
if(path[0] != '/') // relative to $HOME
|
||||
return home/path;
|
||||
return fs::path(path);
|
||||
}
|
||||
return defaultPath;
|
||||
}
|
73
source/ps/GameSetup/Paths.h
Normal file
73
source/ps/GameSetup/Paths.h
Normal file
@ -0,0 +1,73 @@
|
||||
/* Copyright (C) 2009 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* 0 A.D. is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef INCLUDED_PS_GAMESETUP_PATHS
|
||||
#define INCLUDED_PS_GAMESETUP_PATHS
|
||||
|
||||
#include "CmdLineArgs.h"
|
||||
|
||||
class Paths
|
||||
{
|
||||
public:
|
||||
Paths(const CmdLineArgs& args);
|
||||
|
||||
const fs::path& Root() const
|
||||
{
|
||||
return m_root;
|
||||
}
|
||||
|
||||
const fs::path& RData() const
|
||||
{
|
||||
return m_rdata;
|
||||
}
|
||||
|
||||
const fs::path& Data() const
|
||||
{
|
||||
return m_data;
|
||||
}
|
||||
|
||||
const fs::path& Config() const
|
||||
{
|
||||
return m_config;
|
||||
}
|
||||
|
||||
const fs::path& Cache() const
|
||||
{
|
||||
return m_cache;
|
||||
}
|
||||
|
||||
const fs::path& Logs() const
|
||||
{
|
||||
return m_logs;
|
||||
}
|
||||
|
||||
private:
|
||||
static fs::path Root(const CStr& argv0);
|
||||
static fs::path XDG_Path(const char* envname, const fs::path& home, const fs::path& defaultPath);
|
||||
|
||||
// read-only directories, fixed paths relative to executable
|
||||
fs::path m_root;
|
||||
fs::path m_rdata;
|
||||
|
||||
// writable directories
|
||||
fs::path m_data;
|
||||
fs::path m_config;
|
||||
fs::path m_cache;
|
||||
fs::path m_logs; // special-cased in single-root-folder installations
|
||||
};
|
||||
|
||||
#endif // #ifndef INCLUDED_PS_GAMESETUP_PATHS
|
Loading…
Reference in New Issue
Block a user