Reduce palisade health and repair ratio.
Patch by: Nescio Approved by: borg-, LionKanzen, wraitii Differential Revision: https://code.wildfiregames.com/D2803 This was SVN commit r23889.
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@ -14,7 +14,7 @@
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<PassRange>20</PassRange>
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</Gate>
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<Health>
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<Max op="mul">0.64</Max>
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<Max op="mul">0.5</Max>
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</Health>
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<Identity>
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<GenericName>Palisade Gate</GenericName>
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@ -11,7 +11,7 @@
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<Height>6</Height>
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</Footprint>
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<Health>
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<Max op="mul">0.75</Max>
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<Max op="mul">0.6</Max>
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</Health>
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<Identity>
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<Tooltip>Can be converted into a Palisade Gate.</Tooltip>
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@ -11,7 +11,7 @@
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<Height>6</Height>
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</Footprint>
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<Health>
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<Max op="mul">0.5</Max>
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<Max op="mul">0.4</Max>
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</Health>
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<Loot>
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<wood>2</wood>
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@ -11,7 +11,7 @@
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<Height>6</Height>
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</Footprint>
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<Health>
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<Max op="mul">0.25</Max>
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<Max op="mul">0.2</Max>
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</Health>
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<Loot>
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<wood>1</wood>
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@ -1,9 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defensive_palisade">
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<Cost>
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<BuildTime>7</BuildTime>
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<BuildTime>14</BuildTime>
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<Resources>
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<wood>5</wood>
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<wood>14</wood>
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</Resources>
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</Cost>
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<Footprint>
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@ -11,10 +11,10 @@
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<Height>8</Height>
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</Footprint>
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<Health>
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<Max op="mul">0.75</Max>
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<Max op="mul">0.7</Max>
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</Health>
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<Loot>
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<wood>1</wood>
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<wood>3</wood>
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</Loot>
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<Obstruction>
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<ControlPersist/>
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@ -25,9 +25,6 @@
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</Identity>
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<ProductionQueue disable=""/>
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<RallyPoint disable=""/>
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<Repairable>
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<RepairTimeRatio>4.5</RepairTimeRatio>
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</Repairable>
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<Sound>
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<SoundGroups>
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<select>interface/select/building/sel_wall.xml</select>
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