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forked from 0ad/0ad

Reduce palisade health and repair ratio.

Patch by: Nescio
Approved by: borg-, LionKanzen, wraitii
Differential Revision: https://code.wildfiregames.com/D2803
This was SVN commit r23889.
This commit is contained in:
wraitii 2020-07-25 07:59:28 +00:00
parent 1a6f155780
commit 1475360ebe
6 changed files with 8 additions and 11 deletions

View File

@ -14,7 +14,7 @@
<PassRange>20</PassRange>
</Gate>
<Health>
<Max op="mul">0.64</Max>
<Max op="mul">0.5</Max>
</Health>
<Identity>
<GenericName>Palisade Gate</GenericName>

View File

@ -11,7 +11,7 @@
<Height>6</Height>
</Footprint>
<Health>
<Max op="mul">0.75</Max>
<Max op="mul">0.6</Max>
</Health>
<Identity>
<Tooltip>Can be converted into a Palisade Gate.</Tooltip>

View File

@ -11,7 +11,7 @@
<Height>6</Height>
</Footprint>
<Health>
<Max op="mul">0.5</Max>
<Max op="mul">0.4</Max>
</Health>
<Loot>
<wood>2</wood>

View File

@ -11,7 +11,7 @@
<Height>6</Height>
</Footprint>
<Health>
<Max op="mul">0.25</Max>
<Max op="mul">0.2</Max>
</Health>
<Loot>
<wood>1</wood>

View File

@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defensive_palisade">
<Cost>
<BuildTime>7</BuildTime>
<BuildTime>14</BuildTime>
<Resources>
<wood>5</wood>
<wood>14</wood>
</Resources>
</Cost>
<Footprint>
@ -11,10 +11,10 @@
<Height>8</Height>
</Footprint>
<Health>
<Max op="mul">0.75</Max>
<Max op="mul">0.7</Max>
</Health>
<Loot>
<wood>1</wood>
<wood>3</wood>
</Loot>
<Obstruction>
<ControlPersist/>

View File

@ -25,9 +25,6 @@
</Identity>
<ProductionQueue disable=""/>
<RallyPoint disable=""/>
<Repairable>
<RepairTimeRatio>4.5</RepairTimeRatio>
</Repairable>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_wall.xml</select>