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{
"text": "This encyclopedia aims to explain the historical context of every unit, building, upgrade, and other items found in 0 A.D. as well as provide interesting and related background information. It features several hundreds of individually researched and verified articles with an average length of about 200 words each. They are written for players of any knowledge level, from novices to experienced historians. \n What are you waiting for? Dive deep into the fascinating world of ancient civilizations!",
"text": "This encyclopedia aims to explain the historical context of every unit, building, upgrade, and other items found in 0 A.D. as well as provide interesting and related background information. It comprises several hundreds of short and sweet articles categorized by their topic, historical meaning, and relation to the game. They are written for players of any knowledge level, from novices to experienced historians. There's something to delight for everyone.\n What are you waiting for? Dive deep into the fascinating world of ancient civilizations!",
"hideLearnMore": true
}

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"text": "Ancient civilizations were generally in steady contact with surrounding peoples, both friends and foes. So it is no surprise that some civilizations shared similar beliefs, customs, technologies, and weapons. Primitive techniques and tools were oftentimes even invented on different sides of the planet entirely independently. Here you will find articles that cannot be assigned to a single civilization but instead spill over to several or even describe the ancient world in its very fundamentals.",
"text": "Ancient civilizations were generally in steady contact with surrounding peoples, both friends and foes. So it is no surprise that some civilizations shared similar beliefs, customs, technologies, and weapons. Primitive techniques and tools were oftentimes even invented on different sides of the globe entirely independently. Here you will find articles that cannot be assigned to a single civilization but instead spill over to several or even describe the ancient world in its very fundamentals.",
"learnMorePhrase": "Learn more about the fascinating topic of …"
}

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Ancient civilizations were generally in steady contact with surrounding peoples, both friends and foes. So it is no surprise that some civilizations shared similar beliefs, customs, technologies, and weapons. Primitive techniques and tools were oftentimes even invented on different sides of the planet entirely independently. Here you will find articles that cannot be assigned to a single civilization but instead spill over to several or even describe the ancient world in its very fundamentals.

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Learn more about the fascinating topic of …

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{
"text": "0 A.D. features 13 different civilizations based off the world's greatest peoples from the timeframe of 500 BC to AD 500, taken from their height of power. Each brings unique historical units, buildings, technologies, and heroes. You will encounter everything from the advanced Carthaginian quinqueremes via the infamous Roman legionaries to the deadly Chinese crossbowmen. Learning about a civilization's history can help to understand and make use of its strengths and weaknesses.",
"text": "0 A.D. features 13 different civilizations based off the world's greatest peoples from the timeframe of 500 BC to AD 500, taken from their height of power. Each brings unique historical units, buildings, technologies, and heroes. You will encounter everything from the advanced Carthaginian quinqueremes via the infamous Roman legionaries to the deadly Chinese crossbowmen. Learning about a civilization's history can help to understand and make use of its strengths and weaknesses in the game!",
"hideLearnMore": true
}

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For almost as long as people have walked the earth, there had also been war. Be it over land, wealth, or just because they don't like each other, people have had "reasons" to fight each other. And the wars weren't just minor squabbles, the outcome of a battle could change the fate of the two civilizations, or even the world.

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Learn more about pivotal conflicts in …