remove unnecessary utf8 includes
This was SVN commit r9110.
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0999ba0941
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588bfa11bf
@ -50,7 +50,6 @@ CGUI
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#include "lib/input.h"
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#include "lib/bits.h"
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#include "lib/timer.h"
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#include "lib/utf8.h"
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#include "lib/sysdep/sysdep.h"
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// TODO Gee: Whatever include CRect/CPos/CSize
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#include "ps/Overlay.h"
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@ -30,8 +30,6 @@
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#include <cstring>
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#include <cerrno>
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#include "lib/utf8.h"
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ERROR_ASSOCIATE(ERR::PATH_CHARACTER_ILLEGAL, L"illegal path character", -1);
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ERROR_ASSOCIATE(ERR::PATH_CHARACTER_UNSAFE, L"unsafe path character", -1);
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ERROR_ASSOCIATE(ERR::PATH_NOT_FOUND, L"path not found", -1);
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@ -32,11 +32,6 @@
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#include "lib/secure_crt.h"
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#ifdef WSECURE_CRT
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#include "lib/utf8.h"
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#endif
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// we were included from wsecure_crt.cpp; skip all stuff that
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// must only be done once.
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#ifndef WSECURE_CRT
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@ -23,7 +23,6 @@
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#include "precompiled.h"
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#include "lib/lib.h"
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#include "lib/utf8.h"
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#include "lib/sysdep/sysdep.h"
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#include "lib/sysdep/gfx.h"
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@ -24,7 +24,6 @@
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#include "lib/lib.h"
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#include "lib/secure_crt.h"
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#include "lib/utf8.h"
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#include "lib/sysdep/cpu.h"
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#include "lib/sysdep/filesystem.h"
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#include "lib/sysdep/sysdep.h"
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@ -25,7 +25,6 @@
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#include "NetStats.h"
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#include "NetTurnManager.h"
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#include "lib/utf8.h"
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#include "lib/external_libraries/enet.h"
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#include "ps/CLogger.h"
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#include "scriptinterface/ScriptInterface.h"
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@ -21,7 +21,6 @@
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#include "ps/CConsole.h"
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#include "ps/GameSetup/CmdLineArgs.h"
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#include "lib/timer.h"
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#include "lib/utf8.h"
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#include "lib/res/sound/snd_mgr.h"
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#include "Config.h"
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@ -21,7 +21,6 @@
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#include "graphics/TerrainTextureManager.h"
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#include "lib/timer.h"
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#include "lib/utf8.h"
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#include "lib/file/file_system.h"
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#include "lib/tex/tex.h"
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#include "ps/Game.h"
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@ -36,7 +36,6 @@
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#include "lib/frequency_filter.h"
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#include "lib/svn_revision.h"
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#include "lib/timer.h"
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#include "lib/utf8.h"
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#include "lib/sysdep/sysdep.h" // sys_OpenFile
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#include "maths/scripting/JSInterface_Vector3D.h"
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#include "network/NetServer.h"
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@ -19,7 +19,6 @@
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#include "scriptinterface/ScriptInterface.h"
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#include "lib/utf8.h"
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#include "ps/CLogger.h"
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#include <boost/random/linear_congruential.hpp>
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@ -28,7 +28,6 @@
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#include "simulation2/components/ICmpTemplateManager.h"
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#include "lib/timer.h"
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#include "lib/utf8.h"
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#include "lib/file/file_system_util.h"
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#include "maths/MathUtil.h"
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#include "ps/CLogger.h"
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@ -32,7 +32,6 @@
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#include "graphics/Unit.h"
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#include "graphics/UnitAnimation.h"
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#include "graphics/UnitManager.h"
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#include "lib/utf8.h"
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#include "maths/Matrix3D.h"
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#include "maths/Vector3D.h"
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#include "ps/CLogger.h"
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