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forked from 0ad/0ad

#Code cleanups related to renderer

Remove the OPT_NOPBUFFER and OPT_SHADOWCOLOR options and related
variables
since they weren't really used.

This was SVN commit r3694.
This commit is contained in:
prefect 2006-03-26 17:46:18 +00:00
parent 8fd256c458
commit 73506eb076
5 changed files with 0 additions and 19 deletions

View File

@ -21,8 +21,6 @@ bool g_NoGLVBO=false;
bool g_NoGLFramebufferObject = false;
// flag to switch on shadows
bool g_Shadows=false;
// flag to switch off pbuffers
bool g_NoPBuffer=true;
// flag to switch on fixed frame timing (RC: I'm using this for profiling purposes)
bool g_FixedFrameTiming=false;
bool g_VSync = false;
@ -151,8 +149,6 @@ static void ParseCommandLineArgs(int argc, char* argv[])
case 'n':
if(strncmp(name, "novbo", 5) == 0)
g_ConfigDB.CreateValue(CFG_COMMAND, "novbo")->m_String="true";
else if(strncmp(name, "nopbuffer", 9) == 0)
g_NoPBuffer = true;
break;
case 'p':
if(strncmp(name, "profile=", 8) == 0)

View File

@ -7,8 +7,6 @@ extern bool g_NoGLVBO;
extern bool g_NoGLFramebufferObject;
// flag to switch on shadows
extern bool g_Shadows;
// flag to switch off pbuffers
extern bool g_NoPBuffer;
// flag to switch on fixed frame timing (RC: I'm using this for profiling purposes)
extern bool g_FixedFrameTiming;
extern bool g_VSync;

View File

@ -645,7 +645,6 @@ static void InitRenderer()
g_Renderer.SetOptionBool(CRenderer::OPT_NOVBO,g_NoGLVBO);
g_Renderer.SetOptionBool(CRenderer::OPT_NOFRAMEBUFFEROBJECT,g_NoGLFramebufferObject);
g_Renderer.SetOptionBool(CRenderer::OPT_SHADOWS,g_Shadows);
g_Renderer.SetOptionBool(CRenderer::OPT_NOPBUFFER,g_NoPBuffer);
g_Renderer.SetRenderPath(CRenderer::GetRenderPathByName(g_RenderPath));
g_Renderer.SetOptionFloat(CRenderer::OPT_LODBIAS, g_LodBias);

View File

@ -301,7 +301,6 @@ CRenderer::CRenderer()
m_Options.m_NoVBO=false;
m_Options.m_NoFramebufferObject = false;
m_Options.m_Shadows=true;
m_Options.m_ShadowColor=RGBAColor(0.4f,0.4f,0.4f,1.0f);
m_Options.m_RenderPath = RP_DEFAULT;
m_ShadowZBias = 0.001f;
@ -521,9 +520,6 @@ void CRenderer::SetOptionBool(enum Option opt,bool value)
case OPT_SHADOWS:
m_Options.m_Shadows=value;
break;
case OPT_NOPBUFFER:
// NOT IMPLEMENTED
break;
default:
debug_warn("CRenderer::SetOptionBool: unknown option");
break;
@ -554,9 +550,6 @@ bool CRenderer::GetOptionBool(enum Option opt) const
void CRenderer::SetOptionColor(enum Option opt,const RGBAColor& value)
{
switch (opt) {
case OPT_SHADOWCOLOR:
m_Options.m_ShadowColor=value;
break;
default:
debug_warn("CRenderer::SetOptionColor: unknown option");
break;
@ -583,8 +576,6 @@ const RGBAColor& CRenderer::GetOptionColor(enum Option opt) const
static const RGBAColor defaultColor(1.0f,1.0f,1.0f,1.0f);
switch (opt) {
case OPT_SHADOWCOLOR:
return m_Options.m_ShadowColor;
default:
debug_warn("CRenderer::GetOptionColor: unknown option");
break;

View File

@ -89,9 +89,7 @@ public:
enum Option {
OPT_NOVBO,
OPT_NOFRAMEBUFFEROBJECT,
OPT_NOPBUFFER,
OPT_SHADOWS,
OPT_SHADOWCOLOR,
OPT_LODBIAS
};
@ -137,7 +135,6 @@ public:
bool m_NoVBO;
bool m_NoFramebufferObject;
bool m_Shadows;
RGBAColor m_ShadowColor;
float m_LodBias;
RenderPath m_RenderPath;
} m_Options;