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forked from 0ad/0ad

Roman army tents. Try out Oasis IX. :)

This was SVN commit r11350.
This commit is contained in:
Michael D. Hafer 2012-03-17 02:42:02 +00:00
parent f347939909
commit 7d52cbc540
21 changed files with 176 additions and 7 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="2" name="Tent A">
<mesh>props/rome_tent_a.dae</mesh>
<props>
<prop actor="props/structures/romans/rome_tent_a_props.xml" attachpoint="root"/>
<prop actor="props/units/shields/rome_scutum_a.xml" attachpoint="shieldtower"/>
<prop actor="props/units/shields/rome_parma_a.xml" attachpoint="shieldround"/>
<prop actor="props/structures/romans/rome_tent_a_flaps.xml" attachpoint="root"/>
</props>
<texture>props/rome_sb_tent.png</texture>
</variant>
<variant frequency="2" name="Tent B">
<mesh>props/rome_tent_b.dae</mesh>
<props>
<prop actor="props/structures/romans/rome_tent_b_props.xml" attachpoint="root"/>
<prop actor="props/units/shields/rome_scutum_e.xml" attachpoint="shieldtower"/>
<prop actor="props/units/shields/rome_parma_b.xml" attachpoint="shieldround"/>
<prop actor="props/structures/romans/rome_tent_b_flaps.xml" attachpoint="root"/>
</props>
<texture>props/rome_sb_tent.png</texture>
</variant>
<variant frequency="1" name="Tent C (fire)">
<mesh>props/rome_tent_c.dae</mesh>
<props>
<prop actor="props/structures/romans/rome_tent_c_props.xml" attachpoint="root"/>
<prop actor="props/structures/romans/rome_tent_c_flaps.xml" attachpoint="root"/>
<prop actor="props/units/shields/rome_scutum_su.xml" attachpoint="shieldtower"/>
<prop actor="props/units/shields/rome_parma_e.xml" attachpoint="shieldround"/>
<prop actor="props/special/eyecandy/campfire_prop.xml" attachpoint="fire"/>
</props>
<texture>props/rome_sb_tent.png</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Tent A flaps">
<mesh>props/rome_tent_a_flaps.dae</mesh>
<texture>props/rome_sb_tent.png</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Tent A props">
<mesh>props/rome_tent_a_props.dae</mesh>
<texture>structural/rome_struct_2.png</texture>
</variant>
</group>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Tent B flaps">
<mesh>props/rome_tent_b_flaps.dae</mesh>
<texture>props/rome_sb_tent.png</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Tent B props">
<mesh>props/rome_tent_b_props.dae</mesh>
<texture>structural/rome_struct_2.png</texture>
</variant>
</group>
</actor>

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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Tent C flaps">
<mesh>props/rome_tent_c_flaps.dae</mesh>
<texture>props/rome_sb_tent.png</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Tent C props">
<mesh>props/rome_tent_c_props.dae</mesh>
<texture>structural/rome_struct_2.png</texture>
</variant>
</group>
</actor>

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@ -5,7 +5,6 @@
"History": "Carthage was founded in either 814 B.C. or 813 B.C. by a Tyrian Princess named Elissa or Dido. The culture spanned over seven hundred years. In 146 B.C., Carthage (the center of civilsation) was brought to its knees by the Romans. They are probably best known for the usage of elephants in battle. Not only did they ferry them across the Mediterranean, but they were also taken through the alps for a sly attack from the north of Rome. The Carthaginians were most active in the 4th and 3rd centuries B.C. Some famous Carthaginians were: Hamilcar Barca (who fought in the First Punic War), his son Hannibal Barca, and Maharbal (Hannibal's cavalry commander). Some famous battles were: Acragas in 406 B.C., Zama in 202 B.C., and the Siege of Carthage 148-146 B.C.",
"Music":[
{"File":"carthage_peace_1.ogg", "Type":"peace"},
{"File":"carthage_peace_2.ogg", "Type":"peace"},
{"File":"carthaginian_battle_1.ogg", "Type":"battle"},
{"File":"carthaginian_battle_2.ogg", "Type":"battle"}
],

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_house">
<BuildRestrictions>
<Territory>own neutral enemy</Territory>
</BuildRestrictions>
<Cost>
<BuildTime>30</BuildTime>
<Resources>
<wood>50</wood>
</Resources>
</Cost>
<Footprint>
<Square width="11.0" depth="11.0"/>
<Height>5.0</Height>
</Footprint>
<GarrisonHolder>
<Max>5</Max>
<EjectHealth>0.1</EjectHealth>
<List datatype="tokens">Support Infantry</List>
<BuffHeal>0</BuffHeal>
<LoadingRange>2</LoadingRange>
</GarrisonHolder>
<Health>
<Max>100</Max>
</Health>
<Identity>
<Civ>rome</Civ>
<GenericName>Tent</GenericName>
<SpecificName>Tabernāculum</SpecificName>
<Tooltip>A temporary shelter for soldiers. +5 population bonus.</Tooltip>
</Identity>
<Obstruction>
<Static width="8.0" depth="8.0"/>
</Obstruction>
<TerritoryDecay>
<HealthDecayRate>1</HealthDecayRate>
</TerritoryDecay>
<TerritoryInfluence disable=""/>
<VisualActor>
<Actor>props/structures/romans/rome_tent.xml</Actor>
</VisualActor>
</Entity>