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forked from 0ad/0ad

Include Pyrogenesis.h and os_path.h where needed

These two headers were missing in various places, preventing build in
some cases.

Patch By: linkmauve
Tested By: Freagarach
Differential Revision: https://code.wildfiregames.com/D2481
This was SVN commit r23321.
This commit is contained in:
Vladislav Belov 2020-01-02 18:07:40 +00:00
parent f96f0ec78e
commit 8abc7c051b
9 changed files with 12 additions and 1 deletions

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@ -27,6 +27,7 @@
#include "lib/utf8.h"
#include "ps/CConsole.h"
#include "ps/Profile.h"
#include "ps/Pyrogenesis.h"
#include "renderer/Renderer.h"
#include <ctime>

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@ -27,6 +27,7 @@
#include "ps/Filesystem.h"
#include "ps/GameSetup/GameSetup.h"
#include "ps/GameSetup/Paths.h"
#include "ps/Pyrogenesis.h"
#include "scriptinterface/ScriptInterface.h"
#include "scriptinterface/ScriptRuntime.h"

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@ -1,4 +1,4 @@
/* Copyright (C) 2018 Wildfire Games.
/* Copyright (C) 2019 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
@ -24,6 +24,7 @@
#define INCLUDED_MODIO
#include "lib/external_libraries/curl.h"
#include "lib/os_path.h"
#include "scriptinterface/ScriptInterface.h"
#include <sodium.h>

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@ -33,6 +33,7 @@
#include "ps/Filesystem.h"
#include "ps/Hotkey.h"
#include "ps/Profile.h"
#include "ps/Pyrogenesis.h"
#include "renderer/Renderer.h"
#include "scriptinterface/ScriptInterface.h"

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@ -25,9 +25,11 @@
#include "Profiler2.h"
#include "lib/allocators/shared_ptr.h"
#include "lib/os_path.h"
#include "ps/CLogger.h"
#include "ps/CStr.h"
#include "ps/Profiler2GPU.h"
#include "ps/Pyrogenesis.h"
#include "third_party/mongoose/mongoose.h"
#include <iomanip>

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@ -18,6 +18,7 @@
#ifndef INCLUDED_REPLAY
#define INCLUDED_REPLAY
#include "lib/os_path.h"
#include "ps/CStr.h"
#include "scriptinterface/ScriptTypes.h"

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@ -29,6 +29,7 @@
#include "ps/ConfigDB.h"
#include "ps/Filesystem.h"
#include "ps/Profiler2.h"
#include "ps/Pyrogenesis.h"
#include <condition_variable>
#include <fstream>

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@ -43,6 +43,7 @@
#include "ps/Game.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "ps/Pyrogenesis.h"
#include "ps/VideoMode.h"
#include "renderer/Renderer.h"
#include "maths/MathUtil.h"

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@ -18,7 +18,9 @@
#ifndef INCLUDED_REPlAY
#define INCLUDED_REPlAY
#include "lib/os_path.h"
#include "scriptinterface/ScriptInterface.h"
class CSimulation2;
class CGUIManager;