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forked from 0ad/0ad

Fix non-PCH build

This was SVN commit r9419.
This commit is contained in:
Ykkrosh 2011-05-04 01:17:09 +00:00
parent 962fb41729
commit 9733affb05
9 changed files with 15 additions and 0 deletions

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@ -25,6 +25,8 @@
#include <boost/random/linear_congruential.hpp>
#include <boost/unordered_map.hpp>
#include <set>
typedef boost::unordered_map<VfsPath, std::wstring> ScriptFilesMap;
class CMapGeneratorWorker;

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@ -23,6 +23,8 @@
#include "graphics/Texture.h"
#include "renderer/VertexArray.h"
#include <map>
/**
* Simulation state for a single particle.
*/

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@ -29,6 +29,8 @@
# include "ps/XML/RelaxNG.h"
#endif
#include <set>
/**
* Shader manager: loads and caches shader programs.
*/

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@ -23,6 +23,8 @@
#include "lib/res/handle.h"
#include "ps/CStr.h"
#include <map>
struct CColor;
class CMatrix3D;
class CVector3D;

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@ -30,6 +30,8 @@ symbol lookups and backtraces)
#include "precompiled.h"
#include <cstdio>
#include <sys/types.h>
#include <signal.h>
#include "lib/timer.h"
#include "lib/sysdep/sysdep.h"

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@ -37,6 +37,8 @@
# include "lib/sysdep/os/win/wfirmware.h"
#endif
#include <sstream>
namespace SMBIOS {
//-----------------------------------------------------------------------------

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@ -19,6 +19,7 @@
#include <set>
#include <algorithm>
#include <numeric>
#include "graphics/GameView.h"
#include "graphics/LightEnv.h"

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@ -21,6 +21,7 @@
#include "ScenarioEditor/ScenarioEditor.h"
#include "wx/dialog.h"
#include "wx/spinctrl.h"
class NewDialog : public wxDialog
{

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@ -26,6 +26,7 @@
#include "wx/filename.h"
#include "wx/image.h"
#include "wx/tooltip.h"
#include "wx/dir.h"
#include "General/AtlasEventLoop.h"
#include "General/Datafile.h"