1
1
forked from 0ad/0ad

Lots of Neareastern Badlands stuff.

This was SVN commit r9304.
This commit is contained in:
Michael D. Hafer 2011-04-23 05:06:25 +00:00
parent d7497a71d1
commit 9f7eef5a1c
17 changed files with 120 additions and 7 deletions

View File

@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Mineral Slab 01">
<mesh>gaia/geo_mineral_01.dae</mesh>
</variant>
<variant name="Mineral Slab 02">
<mesh>gaia/geo_mineral_02.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>gaia/slab_desert_metal_badlands.png</texture>
</variant>
</group>
<group>
<variant name="props">
<props>
<prop actor="geology/decal_stone_medit_a.xml" attachpoint="root"/>
<prop actor="particle/sparkle_goldmine.xml" attachpoint="root"/>
</props>
</variant>
</group>
</actor>

View File

@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Jagged">
<mesh>gaia/geo_stonemine_large.dae</mesh>
</variant>
<variant frequency="1" name="Mesa">
<mesh>gaia/geo_desert_02.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="rock texture">
<texture>gaia/stonequarry_desert_badlands.png</texture>
</variant>
</group>
<group>
<variant frequency="1" name="decal">
<props>
<prop actor="geology/decal_stone_medit_a.xml" attachpoint="root"/>
</props>
</variant>
</group>
</actor>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -0,0 +1,8 @@
CATAPULTS
- Ranged siege engines that are good against buildings.
- May upgrade to flaming projectiles for extra effectiveness against buildings and units.
- Expensive and slow.
- Pack up into carts for movement, and unpack into stationary engines for attack!

View File

@ -0,0 +1,8 @@
FISHING
- Fish the seas for a bountiful harvest.
- Fishing boats carry a large amount of Food per trip.
- Garrison a Support Unit aboard to double the Fishing Boat's gathering rate.
- Careful! Fish are not an infinite resource!

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_flora_tree">
<Identity>
<SpecificName>Hardy Bush</SpecificName>
<History>A bush commonly found in dry flatlands and rocky crags.</History>
</Identity>
<ResourceSupply>
<Amount>75</Amount>
<Type>wood.tree</Type>
</ResourceSupply>
<VisualActor>
<Actor>props/flora/bush_tempe_a.xml</Actor>
</VisualActor>
<Footprint>
<Circle radius="3.0"/>
<Height>3.0</Height>
</Footprint>
</Entity>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_geo_mineral_slabs">
<VisualActor>
<Actor>geology/metalmine_desert_badlands_slabs.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_geo_rock_slabs">
<VisualActor>
<Actor>geology/stonemine_desert_badlands_quarry.xml</Actor>
</VisualActor>
</Entity>