1
1
forked from 0ad/0ad

Ptolemaic dock upgrade. Fixes #2217

This was SVN commit r14834.
This commit is contained in:
Enrique 2014-03-12 18:38:16 +00:00
parent 180b44e565
commit a068935789
10 changed files with 92 additions and 7 deletions

View File

@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="ptolemaic dock cloth full playercolor">
<mesh>props/ptol_dock_cloth.dae</mesh>
<textures>
<texture file="props/stall_big_cloth.png" name="baseTex"/>
<texture file="props/stall_big_cloth_norm.png" name="normTex"/>
<texture file="props/stall_big_cloth_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
</textures>
</variant>
<variant frequency="1" name="ptolemaic dock clothstripes1">
<mesh>props/ptol_dock_cloth.dae</mesh>
<textures>
<texture file="props/stall_big_stripe_a_cloth.png" name="baseTex"/>
<texture file="props/stall_big_cloth_norm.png" name="normTex"/>
<texture file="props/stall_big_cloth_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
</textures>
</variant>
<variant frequency="1" name="ptolemaic dock cloth stripes2">
<mesh>props/ptol_dock_cloth.dae</mesh>
<textures>
<texture file="props/stall_big_stripe_b_cloth.png" name="baseTex"/>
<texture file="props/stall_big_cloth_norm.png" name="normTex"/>
<texture file="props/stall_big_cloth_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/ptol_dock_roof.dae</mesh>
<textures>
<texture file="structural/ptol_edfu_paintings.png" name="baseTex"/>
<texture file="structural/ptol_edfu_paintings_norm.png" name="normTex"/>
<texture file="structural/ptol_edfu_paintings_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>basic_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/ptol_dock_scaffold.dae</mesh>
<textures>
<texture file="props/scaffold.png" name="baseTex"/>
<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>basic_trans_ao.xml</material>
</actor>

View File

@ -5,6 +5,13 @@
<group>
<variant frequency="100" name="dock">
<mesh>structural/ptol_dock.dae</mesh>
<props>
<prop actor="props/special/eyecandy/wood_pile_1_c.xml" attachpoint="wood1"/>
<prop actor="props/special/eyecandy/wood_pile_1_c.xml" attachpoint="wood2"/>
<prop actor="props/structures/ptolemies/dock_cloth.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/dock_roof.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/dock_scaffold.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
@ -26,8 +33,12 @@
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_6x4.xml" attachpoint="root"/>
</props>
<prop actor="props/special/eyecandy/wood_pile_1_c.xml" attachpoint="wood1"/>
<prop actor="props/special/eyecandy/wood_pile_2_c.xml" attachpoint="wood2"/>
<prop actor="props/structures/ptolemies/dock_cloth.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/dock_roof.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/dock_scaffold.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -13,7 +13,7 @@
<History>?</History>
</Identity>
<Obstruction>
<Static width="24.0" depth="28.0"/>
<Static width="25.0" depth="29.0"/>
</Obstruction>
<ProductionQueue>
<Entities datatype="tokens">