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forked from 0ad/0ad

Change camera rotation in Atlas to be the same as in the game. Refs #1066.

This was SVN commit r15466.
This commit is contained in:
leper 2014-06-29 21:30:51 +00:00
parent fd91398a95
commit b4fc393f18

View File

@ -1,4 +1,4 @@
/* Copyright (C) 2013 Wildfire Games.
/* Copyright (C) 2014 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -87,8 +87,8 @@ private:
case 'D': case WXK_RIGHT: dir = eScrollConstantDir::RIGHT; break;
case 'W': case WXK_UP: dir = eScrollConstantDir::FORWARDS; break;
case 'S': case WXK_DOWN: dir = eScrollConstantDir::BACKWARDS; break;
case 'E': case ']': dir = eScrollConstantDir::CLOCKWISE; break;
case 'Q': case '[': dir = eScrollConstantDir::ANTICLOCKWISE; break;
case 'Q': case '[': dir = eScrollConstantDir::CLOCKWISE; break;
case 'E': case ']': dir = eScrollConstantDir::ANTICLOCKWISE; break;
case WXK_SHIFT: case WXK_CONTROL: dir = -1; break;
default: return false;
}
@ -101,8 +101,8 @@ private:
if (wxGetKeyState(WXK_RIGHT)) POST_MESSAGE(ScrollConstant, (eRenderView::GAME, eScrollConstantDir::RIGHT, speed));
if (wxGetKeyState(WXK_UP)) POST_MESSAGE(ScrollConstant, (eRenderView::GAME, eScrollConstantDir::FORWARDS, speed));
if (wxGetKeyState(WXK_DOWN)) POST_MESSAGE(ScrollConstant, (eRenderView::GAME, eScrollConstantDir::BACKWARDS, speed));
if (wxGetKeyState((wxKeyCode)']')) POST_MESSAGE(ScrollConstant, (eRenderView::GAME, eScrollConstantDir::CLOCKWISE, speed));
if (wxGetKeyState((wxKeyCode)'[')) POST_MESSAGE(ScrollConstant, (eRenderView::GAME, eScrollConstantDir::ANTICLOCKWISE, speed));
if (wxGetKeyState((wxKeyCode)'[')) POST_MESSAGE(ScrollConstant, (eRenderView::GAME, eScrollConstantDir::CLOCKWISE, speed));
if (wxGetKeyState((wxKeyCode)']')) POST_MESSAGE(ScrollConstant, (eRenderView::GAME, eScrollConstantDir::ANTICLOCKWISE, speed));
return false;
}
else