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forked from 0ad/0ad

Update some actors outdated helmets

(following 0257f1ca79 And 2fcccb6669)

This was SVN commit r22585.
This commit is contained in:
Alexandermb 2019-08-01 17:54:15 +00:00
parent 29b72212fe
commit d7a93c3b35
6 changed files with 92 additions and 3 deletions

View File

@ -8,13 +8,24 @@
<prop actor="props/units/heads/new/head_iber_adv.xml" attachpoint="head"/> <prop actor="props/units/heads/new/head_iber_adv.xml" attachpoint="head"/>
<prop actor="props/units/weapons/falcata.xml" attachpoint="weapon_R"/> <prop actor="props/units/weapons/falcata.xml" attachpoint="weapon_R"/>
<prop actor="props/units/shields/kart_csw_round_e.xml" attachpoint="shield_arm"/> <prop actor="props/units/shields/kart_csw_round_e.xml" attachpoint="shield_arm"/>
<prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/>
</props> </props>
<textures> <textures>
<texture file="skeletal/kart_ijv_e_2.dds" name="baseTex"/> <texture file="skeletal/kart_ijv_e_2.dds" name="baseTex"/>
</textures> </textures>
</variant> </variant>
</group> </group>
<group>
<variant frequency="1" name="Celtic Berru Helmet-02">
<props>
<prop actor="props/units/helmets/celt_helmet_berru_02.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Celtic Montefortino Helmet-01">
<props>
<prop actor="props/units/helmets/celt_helmet_montefortino_01.xml" attachpoint="helmet"/>
</props>
</variant>
</group>
<group> <group>
<variant file="biped/base_cavalry_swordsman_relax_shield.xml"/> <variant file="biped/base_cavalry_swordsman_relax_shield.xml"/>
<variant file="biped/rider/carry_meat.xml"/> <variant file="biped/rider/carry_meat.xml"/>

View File

@ -16,6 +16,23 @@
</textures> </textures>
</variant> </variant>
</group> </group>
<group>
<variant frequency="1" name="Hele Thracian Helmet-01">
<props>
<prop actor="props/units/helmets/hele_thracian_b2.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Hele Thracian Helmet-02">
<props>
<prop actor="props/units/helmets/hele_thracian_b4.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Hele Thracian Helmet-03">
<props>
<prop actor="props/units/helmets/hele_thracian_b5.xml" attachpoint="helmet"/>
</props>
</variant>
</group>
<group> <group>
<variant file="biped/base_cavalry_spearman_relax_shield_c.xml"/> <variant file="biped/base_cavalry_spearman_relax_shield_c.xml"/>
<variant file="biped/rider/carry_meat.xml"/> <variant file="biped/rider/carry_meat.xml"/>

View File

@ -6,7 +6,6 @@
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh> <mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
<props> <props>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/> <prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
<prop actor="props/units/helmets/mace_chalkaspides_a.xml" attachpoint="helmet"/>
<prop actor="props/units/weapons/spear_long.xml" attachpoint="weapon_R"/> <prop actor="props/units/weapons/spear_long.xml" attachpoint="weapon_R"/>
<prop actor="props/units/shields/ptol_champion_cav.xml" attachpoint="shield_arm"/> <prop actor="props/units/shields/ptol_champion_cav.xml" attachpoint="shield_arm"/>
<prop actor="props/units/capes/rider/champ_ptol_spear.xml" attachpoint="root"/> <prop actor="props/units/capes/rider/champ_ptol_spear.xml" attachpoint="root"/>
@ -16,6 +15,18 @@
</textures> </textures>
</variant> </variant>
</group> </group>
<group>
<variant frequency="1" name="Helmet-Thracian-01">
<props>
<prop actor="props/units/helmets/hele_thracian_romanized_b1.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Helmet-Thracian-02">
<props>
<prop actor="props/units/helmets/hele_thracian_romanized_b1_crested.xml" attachpoint="helmet"/>
</props>
</variant>
</group>
<group> <group>
<variant frequency="1" name="Linothorax-1a"> <variant frequency="1" name="Linothorax-1a">
<textures> <textures>

View File

@ -6,7 +6,6 @@
<mesh>skeletal/new/m_tunic_short.dae</mesh> <mesh>skeletal/new/m_tunic_short.dae</mesh>
<props> <props>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/> <prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
<prop actor="props/units/helmets/mace_chalkaspides_a.xml" attachpoint="helmet"/>
<prop actor="props/units/weapons/spear_lance_cavalry_reverse.xml" attachpoint="weapon_R"/> <prop actor="props/units/weapons/spear_lance_cavalry_reverse.xml" attachpoint="weapon_R"/>
<prop actor="props/units/shields/ptol_cav_spear_e.xml" attachpoint="shield_arm"/> <prop actor="props/units/shields/ptol_cav_spear_e.xml" attachpoint="shield_arm"/>
<prop actor="props/units/capes/rider/spearman_relax_shield_c.xml" attachpoint="root"/> <prop actor="props/units/capes/rider/spearman_relax_shield_c.xml" attachpoint="root"/>
@ -16,6 +15,18 @@
</textures> </textures>
</variant> </variant>
</group> </group>
<group>
<variant frequency="1" name="Helmet-Thracian-01">
<props>
<prop actor="props/units/helmets/hele_thracian_romanized_b1.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Helmet-Thracian-02">
<props>
<prop actor="props/units/helmets/hele_thracian_romanized_b1_crested.xml" attachpoint="helmet"/>
</props>
</variant>
</group>
<group> <group>
<variant file="biped/base_cavalry_spearman_relax_shield_c.xml"/> <variant file="biped/base_cavalry_spearman_relax_shield_c.xml"/>
<variant file="biped/rider/carry_meat.xml"/> <variant file="biped/rider/carry_meat.xml"/>

View File

@ -14,6 +14,23 @@
</props> </props>
</variant> </variant>
</group> </group>
<group>
<variant frequency="1" name="Hele Thracian Helmet-02">
<props>
<prop actor="props/units/helmets/hele_thracian_b2_crested.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Hele Thracian Helmet-03">
<props>
<prop actor="props/units/helmets/hele_thracian_b4_crested.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Hele Thracian Helmet-01">
<props>
<prop actor="props/units/helmets/hele_pilos_a2.xml" attachpoint="helmet"/>
</props>
</variant>
</group>
<group> <group>
<variant frequency="1" name="Idle"/> <variant frequency="1" name="Idle"/>
<variant file="biped/attack_capture.xml"/> <variant file="biped/attack_capture.xml"/>

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@ -15,6 +15,28 @@
</props> </props>
</variant> </variant>
</group> </group>
<group>
<variant frequency="1" name="Hele Thracian Helmet-01">
<props>
<prop actor="props/units/helmets/hele_thracian_b2_crested.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Hele Thracian Helmet-02">
<props>
<prop actor="props/units/helmets/hele_thracian_b4_crested.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Hele Thracian Helmet-03">
<props>
<prop actor="props/units/helmets/hele_thracian_romanized_b2_crested.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Hele Thracian Helmet-04">
<props>
<prop actor="props/units/helmets/hele_thracian_romanized_s2_crested.xml" attachpoint="helmet"/>
</props>
</variant>
</group>
<group> <group>
<variant frequency="1" name="Rider-Armour-Linothorax"> <variant frequency="1" name="Rider-Armour-Linothorax">
<textures> <textures>