Fixed probable mistyping. Removed apparently-unnecessary ScEd code.
This was SVN commit r1855.
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10e1ce7511
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@ -430,7 +430,7 @@ void EndGame()
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else if (g_NetClient)
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{
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delete g_NetClient;
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g_NetServer=NULL;
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g_NetClient=NULL;
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}
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delete g_Game;
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@ -1322,14 +1322,9 @@ int main(int argc, char* argv[])
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void ScEd_Init()
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{
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char path[512];
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::GetModuleFileName(0,path,512);
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g_Quickstart = true;
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char* argv[1];
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argv[0] = path;
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Init(1, argv, false);
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Init(0, NULL, false);
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}
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void ScEd_Shutdown()
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