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forked from 0ad/0ad

Sky toggling through config and with Alt+Z

This was SVN commit r12513.
This commit is contained in:
myconid 2012-08-22 07:32:26 +00:00
parent 95585d1e15
commit e50bf9e539
7 changed files with 27 additions and 1 deletions

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@ -40,6 +40,7 @@ shadowpcf = true
vsync = false
particles = true
silhouettes = true
showsky = false
nos3tc = false
noautomipmap = true
@ -148,6 +149,7 @@ hotkey.togglefullscreen = "Alt+Return" ; Toggle fullscreen/windowed mode
hotkey.screenshot.watermark = "K" ; Toggle product/company watermark for official screenshots
hotkey.wireframe = "Alt+W" ; Toggle wireframe mode
hotkey.silhouettes = "Alt+S" ; Toggle unit silhouettes
hotkey.showsky = "Alt+Z" ; Toggle sky
; > CAMERA SETTINGS
hotkey.camera.reset = "H" ; Reset camera rotation to default.

View File

@ -66,6 +66,11 @@
<action on="Press">renderer.silhouettes = !renderer.silhouettes;</action>
</object>
<!-- Sky -->
<object hotkey="showsky">
<action on="Press">renderer.showsky = !renderer.showsky;</action>
</object>
<!-- Pause -->
<object hotkey="pause">
<action on="Press">togglePause();</action>

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@ -40,6 +40,7 @@ bool g_ShadowPCF = false;
bool g_FancyWater = false;
bool g_Particles = false;
bool g_Silhouettes = false;
bool g_ShowSky = false;
float g_Gamma = 1.0f;
@ -81,6 +82,7 @@ static void LoadGlobals()
CFG_GET_USER_VAL("renderpath", String, g_RenderPath);
CFG_GET_USER_VAL("particles", Bool, g_Particles);
CFG_GET_USER_VAL("silhouettes", Bool, g_Silhouettes);
CFG_GET_USER_VAL("showsky", Bool, g_ShowSky);
float gain = 0.5f;
float musicGain = 0.5f;

View File

@ -54,6 +54,8 @@ extern bool g_ShadowPCF;
extern bool g_Particles;
// flag to switch on unit silhouettes
extern bool g_Silhouettes;
// flag to switch on sky rendering
extern bool g_ShowSky
extern float g_Gamma;
// name of configured render path (depending on OpenGL extensions, this may not be

View File

@ -573,6 +573,7 @@ static void InitRenderer()
g_Renderer.SetOptionBool(CRenderer::OPT_SHADOWPCF, g_ShadowPCF);
g_Renderer.SetOptionBool(CRenderer::OPT_PARTICLES, g_Particles);
g_Renderer.SetOptionBool(CRenderer::OPT_SILHOUETTES, g_Silhouettes);
g_Renderer.SetOptionBool(CRenderer::OPT_SHOWSKY, g_ShowSky);
// create terrain related stuff
new CTerrainTextureManager;

View File

@ -437,6 +437,7 @@ CRenderer::CRenderer()
m_Options.m_GPUSkinning = false;
m_Options.m_GenTangents = false;
m_Options.m_SmoothLOS = false;
m_Options.m_ShowSky = false;
// TODO: be more consistent in use of the config system
CFG_GET_USER_VAL("preferglsl", Bool, m_Options.m_PreferGLSL);
@ -470,6 +471,7 @@ CRenderer::CRenderer()
AddLocalProperty(L"waterSpecularStrength", &m->waterManager.m_SpecularStrength, false);
AddLocalProperty(L"waterWaviness", &m->waterManager.m_Waviness, false);
AddLocalProperty(L"silhouettes", &m_Options.m_Silhouettes, false);
AddLocalProperty(L"showsky", &m_Options.m_ShowSky, false);
RegisterFileReloadFunc(ReloadChangedFileCB, this);
}
@ -679,6 +681,9 @@ void CRenderer::SetOptionBool(enum Option opt,bool value)
case OPT_SILHOUETTES:
m_Options.m_Silhouettes = value;
break;
case OPT_SHOWSKY:
m_Options.m_ShowSky = value;
break;
default:
debug_warn(L"CRenderer::SetOptionBool: unknown option");
break;
@ -702,6 +707,8 @@ bool CRenderer::GetOptionBool(enum Option opt) const
return m_Options.m_Particles;
case OPT_SILHOUETTES:
return m_Options.m_Silhouettes;
case OPT_SHOWSKY:
return m_Options.m_ShowSky;
default:
debug_warn(L"CRenderer::GetOptionBool: unknown option");
break;
@ -1427,6 +1434,11 @@ void CRenderer::RenderSubmissions()
}
}
if (m_Options.m_ShowSky)
{
m->skyManager.RenderSky();
}
// render submitted patches and models
RenderPatches(context);
ogl_WarnIfError();

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@ -82,7 +82,8 @@ public:
OPT_FANCYWATER,
OPT_SHADOWPCF,
OPT_PARTICLES,
OPT_SILHOUETTES
OPT_SILHOUETTES,
OPT_SHOWSKY
};
enum RenderPath {
@ -133,6 +134,7 @@ public:
bool m_Silhouettes;
bool m_GenTangents;
bool m_SmoothLOS;
bool m_ShowSky;
} m_Options;
struct Caps {