Fix latest warnings mentioned by @Stan with checkref
This was SVN commit r23202.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="fauna horse">
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<mesh>props/horse/blanket.dae</mesh>
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<textures>
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<texture file="props/horse/blanket_trader.png" name="baseTex"/>
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</textures>
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<animations>
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<animation file="quadraped/horse_death.dae" name="death" speed="120"/>
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<animation file="quadraped/horse_gallop.dae" name="Run" speed="11"/>
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<animation file="quadraped/horse_walk.dae" name="Walk" id="walk1" speed="25"/>
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<animation file="quadraped/horse_walk.dae" name="Walk" id="walk2" speed="26"/>
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<animation file="quadraped/horse_walk.dae" name="Walk" id="walk3" speed="27"/>
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<animation file="quadraped/horse_idle_a.dae" name="Idle" id="idle1" speed="80"/>
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<animation file="quadraped/horse_idle_c.dae" name="Idle" id="idle2" speed="80"/>
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<animation file="quadraped/horse_idle_d.dae" name="Idle" id="idle3" speed="80"/>
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</animations>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="UTF-8"?>
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<variant name="attack_ranged">
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<animations>
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<animation file="biped/rider/cavalry/javelin/attack_ranged.dae" event="0.74" name="attack_ranged" load="0.20" speed="110"/>
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</animations>
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</variant>
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@ -4,8 +4,8 @@
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<texture file="skeletal/horse_brown.png" name="baseTex"/>
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</textures>
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<props>
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<prop actor="props/horse/hair_mane_black_brown_02.xml" attachpoint="hair"/>
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<prop actor="props/horse/hair_tail_black_brown.xml" attachpoint="hair"/>
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<prop actor="props/horse/horse_hair_mane_black_brown_02.xml" attachpoint="hair"/>
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<prop actor="props/horse/horse_hair_tail_black_brown.xml" attachpoint="hair"/>
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</props>
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</variant>
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