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forked from 0ad/0ad

Fix latest warnings mentioned by @Stan with checkref

This was SVN commit r23202.
This commit is contained in:
Alexandermb 2019-11-29 13:45:07 +00:00
parent f4fe197d04
commit e9179f0df8
3 changed files with 2 additions and 31 deletions

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@ -1,23 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="fauna horse">
<mesh>props/horse/blanket.dae</mesh>
<textures>
<texture file="props/horse/blanket_trader.png" name="baseTex"/>
</textures>
<animations>
<animation file="quadraped/horse_death.dae" name="death" speed="120"/>
<animation file="quadraped/horse_gallop.dae" name="Run" speed="11"/>
<animation file="quadraped/horse_walk.dae" name="Walk" id="walk1" speed="25"/>
<animation file="quadraped/horse_walk.dae" name="Walk" id="walk2" speed="26"/>
<animation file="quadraped/horse_walk.dae" name="Walk" id="walk3" speed="27"/>
<animation file="quadraped/horse_idle_a.dae" name="Idle" id="idle1" speed="80"/>
<animation file="quadraped/horse_idle_c.dae" name="Idle" id="idle2" speed="80"/>
<animation file="quadraped/horse_idle_d.dae" name="Idle" id="idle3" speed="80"/>
</animations>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation file="biped/rider/cavalry/javelin/attack_ranged.dae" event="0.74" name="attack_ranged" load="0.20" speed="110"/>
</animations>
</variant>

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@ -4,8 +4,8 @@
<texture file="skeletal/horse_brown.png" name="baseTex"/>
</textures>
<props>
<prop actor="props/horse/hair_mane_black_brown_02.xml" attachpoint="hair"/>
<prop actor="props/horse/hair_tail_black_brown.xml" attachpoint="hair"/>
<prop actor="props/horse/horse_hair_mane_black_brown_02.xml" attachpoint="hair"/>
<prop actor="props/horse/horse_hair_tail_black_brown.xml" attachpoint="hair"/>
</props>
</variant>