1
1
forked from 0ad/0ad

Spring Cleaning.

This was SVN commit r9376.
This commit is contained in:
Michael D. Hafer 2011-05-01 06:44:00 +00:00
parent c108a13505
commit f88c61911b
303 changed files with 29 additions and 4941 deletions

View File

@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100" name="Base">
<mesh>props/rome_qui_mast.dae</mesh>
<texture>props/rome_qui_sail.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -1,19 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="1" name="Base">
<texture>props/rome_qui_props.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="oars-up">
<mesh>props/rome_qui_oars.dae</mesh>
</variant>
<variant frequency="1" name="oars-down">
<mesh>props/rome_qui_oars2.dae</mesh>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100" name="Base">
<mesh>props/rome_qui_props.dae</mesh>
<texture>props/rome_qui_props.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -1,16 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>test/balrog.pmd</mesh>
<props>
<prop actor="props/temp/balrogwings.xml" attachpoint="props_main"/>
<prop actor="particle/flame.xml" attachpoint="head"/>
<prop actor="particle/smoke.xml" attachpoint="head"/>
</props>
<texture>temp/balrog.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>test/balrogwings.pmd</mesh>
<texture>temp/balrogwings.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/breastplate.pmd</mesh>
<props/>
<texture>props/wrld_anvil.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/cape.pmd</mesh>
<props/>
<texture>props/prop_weap_axe.dds</texture>
</variant>
</group>
</actor>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/car_a.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/car_b.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/car_e.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/cjv_a.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/cjv_b.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/cjv_e.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csp_a.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csp_b.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csp_e.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csw_a.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csw_b.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csw_e.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/fem.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/med.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/hr1.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/hr2.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/hr3.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/iar_a.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/iar_b.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/iar_e.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/ijv_a.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/ijv_b.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/ijv_e.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/isl_a.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/isl_b.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
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</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/isp_a.pmd</mesh>
<props/>
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</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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</variant>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
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</variant>
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</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/isw_b.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
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</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
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<props/>
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</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
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<mesh>temp/su2.pmd</mesh>
<props/>
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</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/su3.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/trd.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/car_a.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/car_b.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/car_e.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/cjv_a.pmd</mesh>
<props/>
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</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/cjv_b.pmd</mesh>
<props/>
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</variant>
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</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
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<mesh>temp/cjv_e.pmd</mesh>
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</variant>
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</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csp_a.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csp_b.pmd</mesh>
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<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csp_e.pmd</mesh>
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</variant>
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</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csw_a.pmd</mesh>
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</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csw_b.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/csw_e.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/fem.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/med.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/hr1.pmd</mesh>
<props/>
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</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
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<variant frequency="100" name="Base">
<animations/>
<mesh>temp/hr2.pmd</mesh>
<props/>
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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</actor>

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