Spring Cleaning.
This was SVN commit r9376.
This commit is contained in:
parent
c108a13505
commit
f88c61911b
@ -1,17 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<float/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<mesh>props/rome_qui_mast.dae</mesh>
|
||||
<texture>props/rome_qui_sail.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
||||
</actor>
|
@ -1,19 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<float/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<texture>props/rome_qui_props.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="oars-up">
|
||||
<mesh>props/rome_qui_oars.dae</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="oars-down">
|
||||
<mesh>props/rome_qui_oars2.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
@ -1,17 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<float/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<mesh>props/rome_qui_props.dae</mesh>
|
||||
<texture>props/rome_qui_props.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<mesh>test/balrog.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="props/temp/balrogwings.xml" attachpoint="props_main"/>
|
||||
<prop actor="particle/flame.xml" attachpoint="head"/>
|
||||
<prop actor="particle/smoke.xml" attachpoint="head"/>
|
||||
</props>
|
||||
<texture>temp/balrog.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<mesh>test/balrogwings.pmd</mesh>
|
||||
<texture>temp/balrogwings.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>basic_trans.xml</material>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/breastplate.pmd</mesh>
|
||||
<props/>
|
||||
<texture>props/wrld_anvil.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/cape.pmd</mesh>
|
||||
<props/>
|
||||
<texture>props/prop_weap_axe.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/car_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/car_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/car_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/cjv_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/cjv_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/cjv_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csp_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csp_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csp_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csw_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csw_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csw_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/fem.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/med.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/hr1.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/hr2.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/hr3.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/iar_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/iar_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/iar_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/ijv_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/ijv_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/ijv_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isl_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isl_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isl_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isp_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isp_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isp_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isw_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isw_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isw_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/su1.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/su2.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/su3.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/trd.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_celt.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/car_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/car_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/car_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/cjv_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/cjv_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/cjv_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csp_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csp_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csp_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csw_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csw_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csw_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/fem.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/med.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/hr1.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/hr2.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/hr3.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/iar_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/iar_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/iar_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/ijv_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/ijv_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/ijv_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isl_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isl_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isl_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isp_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isp_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isp_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isw_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isw_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/isw_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/su1.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/su2.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/su3.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/trd.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_hele.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/car_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/car_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/car_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/cjv_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/cjv_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/cjv_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csp_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csp_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csp_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csw_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csw_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/csw_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/fem.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/med.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/hr1.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/hr2.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/hr3.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/iar_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/iar_b.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/iar_e.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>temp/ijv_a.pmd</mesh>
|
||||
<props/>
|
||||
<texture>temp/ui_portrait_sheet_civ_iber.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user