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Commit Graph

1543 Commits

Author SHA1 Message Date
4f01db4831 Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095.
Remove the "Net" prefix from the non-networked classes.
Use variadic macros and mark the client turnmanager as NONCOPYABLE.

Differential Revision: D16
Reviewed By: leper
This was SVN commit r19165.
2017-01-24 02:04:50 +00:00
be1a205f91 Add support for const methods in components and make those that can be const const.
Reviewed By: Itms
Differential Revision: https://code.wildfiregames.com/D75
This was SVN commit r19156.
2017-01-20 02:25:19 +00:00
b5991e188b TemplateLoader cleanup.
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D26
This was SVN commit r19119.
2017-01-07 17:52:32 +00:00
417c84870c Actually remove trailing tabs from source/.
This was SVN commit r18991.
2016-11-23 14:09:58 +00:00
c49c665edb Disable SDL text input events before actually focusing a text input element. Patch by echotangoecho, refs #3870.
Thus don't add a "t" to the chat input after opening it with the hotkey
on unix.
The bug still occurs on Windows due to an SDL bug reported upstream by
echotangoecho.

This was SVN commit r18990.
2016-11-23 13:29:47 +00:00
6149dd3841 Actually remove trailing whitespace for non-header files as well.
This was SVN commit r18989.
2016-11-23 13:02:58 +00:00
b18f74da44 Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
This was SVN commit r18987.
2016-11-23 11:18:37 +00:00
a3c3ca79cf Save the config file even it does not exist, patch by Vladislav Belov, fixes #4146
This was SVN commit r18960.
2016-11-18 18:06:01 +00:00
2bf1dbfd13 An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460.
Contrary to the serializationtest, initializes the secondary simstate
only once
before progressively applying updates.
Thus reproducing actual multiplayer rejoining, enabling developers to
analyze OOS reports solely from the replay file of the rejoined and a
non-rejoined client.

This was SVN commit r18940.
2016-11-15 13:26:58 +00:00
948d2a4635 Clear particle emitters when ending a game so they don't leak into new games. Patch by Vladislav, fixes #4111.
This was SVN commit r18936.
2016-11-14 17:16:59 +00:00
34ce0f865d Reset the cursor when opening new GUI pages. Patch by danger89, refs #539.
Remove duplicate cursor image and duplicate hardcoded default paths.

This was SVN commit r18933.
2016-11-14 13:23:07 +00:00
e55ee5048e Bump version number to Alpha 22.
Remove "new" keyword from Alpha 21 maps.
Remove "new pathfinder" hint from Alpha 19, as reported by fcxSanya.
Show chat timestmaps by default.

This was SVN commit r18919.
2016-11-11 01:46:12 +00:00
12ad190a51 Allow .Deleted to work on directories. Fixes #2641. Patch by leper.
This was SVN commit r18916.
2016-11-10 22:52:39 +00:00
caef42084d Add missing JSAutoRequest calls. (hopefully all of them have been spotted now)
Patch by echotangoecho, refs #4053

This was SVN commit r18730.
2016-09-18 09:34:45 +00:00
e0c30745f9 Template manager cleanup. Patch by leper, refs #2951.
Move an early return to the top of the function.
Add an early return in case an error was determined.
Remove unneeded variables ok and templatePath.
Replace includeSubdirectories boolean with a flags int to merge
duplicate vfs::ForEachFile calls.

This was SVN commit r18696.
2016-09-04 15:28:36 +00:00
8d15411abf SpiderMonkey 38 upgrade: 13/35
Update JS_NewObject to JS_NewPlainObject, with new parameters. Patch by
leper.
Addresses https://bugzilla.mozilla.org/show_bug.cgi?id=1136906 and
https://bugzilla.mozilla.org/show_bug.cgi?id=1125356

This was SVN commit r18667.
2016-09-02 16:28:17 +00:00
4ed7d6c202 Fix compilation failure.
This was SVN commit r18621.
2016-08-21 20:35:10 +00:00
7470e88624 Always save the replay metadata (summary screen info) when ending the application. Patch by Imarok, fixes #4020.
This was SVN commit r18613.
2016-08-17 15:17:43 +00:00
bb1f86f515 Remove duplication of the Hexify function.
Remove the useless extern keyword from function declarations in
ps/Util.h.

Patch by echotangoecho, refs #4095

This was SVN commit r18591.
2016-08-08 12:50:39 +00:00
4e87fef3da The old debug API has been removed in SpiderMonkey 38, so remove profiler1 script profiling.
Patch by leper, refs #3708

See also https://bugzilla.mozilla.org/show_bug.cgi?id=1069694

This was SVN commit r18580.
2016-08-02 16:58:30 +00:00
69b3c5871b Print warnings when no or the wrong list of mods is passed when starting non-visual replays. Patch by ArnH, fixes #2807.
This was SVN commit r18574.
2016-08-02 11:11:10 +00:00
ab2c73e93a Allow to set 'unused' as a hotkey to disable that action. Patch by Imarok. Fixes #3051
This was SVN commit r18565.
2016-07-27 12:29:31 +00:00
20b4e039be Fix fileendings of files with mixed fileendings in the public mod (except art, l10n) and in source/ (except for source/third_party/).
Thus fix lineendings in files that were missed in bcbf25bfbd, as
reported by Imarok.

(SVN throws an error when trying to set the native filending property on
a file with mixed fileendings. However when recursing it hides this
error).

This was SVN commit r18561.
2016-07-25 12:58:47 +00:00
a0058c533b Don't throw errors and hide the summary screen button when encountering an empty replay metadata file.
That kind of file can be written in case the partition has no more space
left when ending the game.

This was SVN commit r18560.
2016-07-25 11:26:56 +00:00
c886206d96 Fix crash after opening profiler2 with GPU profiling following 3cbe96d24c. Refs #4056
This was SVN commit r18435.
2016-06-25 09:11:10 +00:00
95d3612b68 Fix Profiler2 calls in UserReport.cpp, which lead to multiple Leave events being recorded without corresponding enter events. Possible fix for the linux crash of profiler2.
This was SVN commit r18426.
2016-06-23 10:01:31 +00:00
490ee7387f Fix a double to float coercion and JS errors with empty threads in Profiler2 . Refs #4056
This was SVN commit r18424.
2016-06-22 16:46:49 +00:00
3cbe96d24c Revamp Profiler2 to make it more usable.
Features include new graphs to compare runtime of functions and runtimes
across reports, as well as new profiling functions that only profile
spikes.

This was SVN commit r18423.
2016-06-22 13:38:05 +00:00
7c21a0cf8e Header cleanup: profile.h is no longer unnecessarily included in scriptinterface.h but rather in the required .cpp files
This was SVN commit r18417.
2016-06-21 10:33:11 +00:00
156b360f06 Print engine version to the logfiles.
This was SVN commit r18385.
2016-06-15 19:26:28 +00:00
62061557db Host on arbitrary UDP ports. Patch in cooperation with Imarok, fixes #3575.
This was SVN commit r18372.
2016-06-13 16:56:14 +00:00
31decd6274 Messed up variable name in 9dc66a27d8.
This was SVN commit r18368.
2016-06-12 15:29:43 +00:00
9dc66a27d8 Pass pointer by ref.
This was SVN commit r18366.
2016-06-12 14:37:13 +00:00
c94cd66a57 Savegame cleanup.
Remove the player assignments altogether (506350d6fa) as the C++ part
already saves the playerID.
Grab the playerID directly from the game instead of passing it around
needlessly.

This was SVN commit r18357.
2016-06-10 19:04:57 +00:00
506350d6fa Savegame, session and gamesetup cleanup.
Don't save the player assignments to savegames as
the GUIDs are outdated and the GUI data only applies to the player that
saved the game.
Remove unneeded argument from getPlayerData.
Remove invalid (ready should be status) and unneeded playerAssignment
data when selecting a map in singleplayer mode.
Show filenames of saved games in the debug log.

This was SVN commit r18355.
2016-06-10 13:03:13 +00:00
5ad1079a5a Show the filepath in the command line output when taking screenshots.
This was SVN commit r18245.
2016-05-27 14:24:05 +00:00
38de20c989 Add missing init, refs #3991.
This was SVN commit r18217.
2016-05-21 20:24:38 +00:00
6f744aef88 Simulation context cleanup, refs #3991, #3168.
Save the viewed player in the CGame class.
Add the const keyword back to the SimContext to help find mistakes at
compiletime.

This was SVN commit r18201.
2016-05-19 19:42:07 +00:00
f4e69b7c07 Cleanup of #3255, fixes #3966.
Don't create an empty oos_logs directory when starting the game.
Rename getDateIndexSubdirectory to createDateIndexSubdirectory.
Add a comment for the breakpoint argument of CreateDirectories.

This was SVN commit r18183.
2016-05-16 00:56:07 +00:00
0e5815b78f Remove trailing whitespace.
This was SVN commit r18158.
2016-05-12 11:27:21 +00:00
b45e3e46f7 add non-blocking obstruction to mirages, fixes #3957, refs #2951
This was SVN commit r18145.
2016-05-08 17:26:43 +00:00
1a3fb29ff3 Network cleanup, fixes #3953.
Don't compare for "127.0.0.1" to identify the host, but check for a new
boolean flag that is set by the client, refs #2854.
Remove an unneeded IP address conversion from u32 to string, refs #3241.

This was SVN commit r18140.
2016-05-08 11:46:19 +00:00
503cc428b4 Add team option to autostart. Patch by Jonbaer
This was SVN commit r18133.
2016-05-04 06:51:34 +00:00
ba56678bb3 Add market component to foundations. This is needed since 8f4dffe3f0 to be able to set
a market rallyPoint on a market foundation. refs #2951"

This was SVN commit r18042.
2016-04-17 16:14:19 +00:00
a57bfc829e Add a button to the summary screen to replay the game that was just played (or replayed). Patch by Imarok, fixes #3437.
This was SVN commit r18031.
2016-04-14 14:45:03 +00:00
7029ddc2dd fix autostart in maps with gaia in PlayerData, fixes #3880
This was SVN commit r17984.
2016-04-05 18:21:10 +00:00
bfa94b87ae Bumps up version number.
This was SVN commit r17978.
2016-04-04 21:20:45 +00:00
86a309ad76 Show replay path in commandline interface.
This was SVN commit r17927.
2016-03-21 12:09:21 +00:00
94f9100ba1 Limit the length of error strings to prevent crashes when logging long strings
This was SVN commit r17902.
2016-03-16 18:24:32 +00:00
2fea95530f Quit if the user requested that while loading the replay list. Fixes #3446.
This was SVN commit r17852.
2016-03-09 16:06:41 +00:00